Aberrant Spirit (Star Spawn) Source: Player’s Handbook (2024) p. 322 "name": "Aberrant Spirit (Star Spawn) (XPHB)" "size": "Medium" "type": "aberration" "alignment": "Neutral" "ac_class": "11 + the spell's level" "modifier": !!int "0" "stats": - !!int "16" - !!int "10" - !!int "15" - !!int "16" - !!int "10" - !!int "6" "speed": "30 ft." "damage_immunities": "psychic" "senses": "[Darkvision](../../../Compendium/rules/senses#darkvision) 60 ft., passive Perception\ \ 10" "languages": "Deep Speech, understands the languages you know" "traits": - "desc": "At the start of each of the spirit's turns, the spirit emits psionic\ \ energy if it doesn't have the [Incapacitated](../../../Compendium/rules/conditions#incapacitated)\ \ condition. *Wisdom Saving Throw:* DC equals your spell save DC, each creature\ \ (other than you) within 5 feet of the spirit. *Failure:* 2d6 Psychic damage." "name": "Whispering Aura" "actions": - "desc": "The spirit makes a number of attacks equal to half this spell's level\ \ (round down)." "name": "Multiattack" - "desc": "*Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5\ \ ft. *Hit:* 1d8 + 3 + the spell's level Psychic damage." "name": "Psychic Slam" "source": - "XPHB"