Bladetusk Boar Source: Theros Bestiary, Vol. XVII Deathbellow Canyon is home to minotaurs and many other creatures that share a love for the taste of human flesh. "name": "Bladetusk Boar" "size": "Large" "type": "beast" "alignment": "Unaligned" "ac": !!int "12" "ac_class": "natural armor" "hp": !!int "14" "hit_dice": "2d10 + 4" "modifier": !!int "0" "stats": - !!int "17" - !!int "10" - !!int "15" - !!int "2" - !!int "7" - !!int "5" "speed": "40 ft." "senses": "passive Perception 10" "languages": "" "cr": "2" "traits": - "desc": "If the boar moves at least 20 ft. straight toward a target and then hits\ \ it with a tusk attack on the same turn, the target takes an extra 7 (2d6)\ \ slashing damage. If the target is a creature, it must succeed on a DC 13 Strength\ \ saving throw or be knocked prone." "name": "Charge" - "desc": "The boar can use its action to frighten someone with its menacing presence.\ \ When it does so, it chooses one creature that it can see within 30 feet of\ \ itself. If the target can see or hear the boar, the target must succeed on\ \ a DC 14 Wisdom saving throw or be frightened of the boar until the end of\ \ the boar's next turn. On subsequent turns, the boar can use its action to\ \ extend the duration of this effect on the frightened target until the end\ \ of the boar's next turn. This effect ends if the target ends its turn out\ \ of line of sight or more than 60 feet away from the boar.If the target succeeds\ \ on its saving throw, the boar can't use this feature on that target again\ \ for 24 hours." "name": "Intimidating Presence" - "desc": "If the boar takes 10 damage or less that would reduce it to 0 Hit Points,\ \ it is reduced to 1 hit point instead." "name": "Relentless (Recharges after a Short or Long Rest)" "actions": - "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6\ \ + 3) slashing damage." "name": "Tusk" "source": - "TBVXVII"