Sigiled Skink Source: Theros Bestiary, Vol. XVII The runes seem to come alive as it moves, rippling like slow flames across its scales. "name": "Sigiled Skink" "size": "Tiny" "type": "beast" "alignment": "Unaligned" "ac": !!int "10" "hp": !!int "3" "hit_dice": "1d4 + 1" "modifier": !!int "2" "stats": - !!int "2" - !!int "15" - !!int "12" - !!int "1" - !!int "8" - !!int "3" "speed": "20 ft., climb 20 ft." "skillsaves": - "name": "[Acrobatics](/Compendium/rules/skills.md#Acrobatics)" "desc": "+4" - "name": "[Athletics](/Compendium/rules/skills.md#Athletics)" "desc": "+2" - "name": "[Sleight of Hand](/Compendium/rules/skills.md#Sleight%20of%20Hand)" "desc": "+4" - "name": "[Stealth](/Compendium/rules/skills.md#Stealth)" "desc": "+4" - "name": "[Survival](/Compendium/rules/skills.md#Survival)" "desc": "+2" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 30 ft., passive Perception\ \ 10" "languages": "" "cr": "0" "traits": - "desc": "If the skink is subjected to an effect that allows it to make a Dexterity\ \ saving throw to take only half damage, the skink instead takes no damage if\ \ it succeeds on the saving throw, and only half damage if it fails." "name": "Evasion" - "desc": "The skink can take the Disengage or Hide action as a bonus action on\ \ each of its turns." "name": "Nimble Escape" - "desc": "An oracle of Purphoros has Advantage on interpreting the skink's sigils.\ \ If the skink dies, the sigils disappear." "name": "Sigils" - "desc": "The skink has Advantage on ability checks and saving throws made to escape\ \ a grapple." "name": "Slippery" "actions": - "desc": "Melee Weapon Attack: +0 to hit, reach 5 ft., one target smaller than\ \ its head. Hit: 1 piercing damage." "name": "Bite" "reactions": - "desc": "If the skink takes damage greater than 1 that would not kill it, it drops\ \ its tail and takes only 1 damage instead." "name": "Drop Tail" "source": - "TBVXVII"