Animal Lord; Hunter Source: Monster Manual (2024) p. 15, FRHoF "name": "Animal Lord; Hunter (XMM)" "size": "Medium" "type": "celestial" "alignment": "Neutral" "ac": !!int "19" "hp": !!int "323" "hit_dice": "34d8 + 170" "modifier": !!int "19" "stats": - !!int "24" - !!int "25" - !!int "20" - !!int "19" - !!int "23" - !!int "22" "speed": "60 ft., fly 60 ft. (hover), swim 60 ft." "saves": - "constitution": !!int "11" - "wisdom": !!int "12" "skillsaves": - "name": "[Acrobatics](../../../Compendium/rules/skills#acrobatics)" "desc": "+13" - "name": "[Athletics](../../../Compendium/rules/skills#athletics)" "desc": "+13" - "name": "[Perception](../../../Compendium/rules/skills#perception)" "desc": "+18" - "name": "[Stealth](../../../Compendium/rules/skills#stealth)" "desc": "+13" "damage_resistances": "cold, fire, necrotic, psychic, radiant" "condition_immunities": "[charmed](../../../Compendium/rules/conditions#charmed), [frightened](../../../Compendium/rules/conditions#frightened),\ \ [stunned](../../../Compendium/rules/conditions#stunned)" "senses": "[Truesight](../../../Compendium/rules/senses#truesight) 120 ft., passive Perception\ \ 28" "languages": "all" "cr": "20" "traits": - "desc": "An animal lord represents a Forager, Hunter, or Sage (DM's choice), which\ \ determines certain traits in this stat block." "name": "Animal Lordship" - "desc": "If the animal lord fails a saving throw, it can choose to succeed instead." "name": "Legendary Resistance (4/Day)" - "desc": "*Wisdom Saving Throw:* DC 20, any enemy that starts its turn in a 30-foot\ \ [Emanation](../../../Compendium/rules/variant-rules/emanation-area-of-effect-xphb)\ \ originating from the animal lord. *Failure:* The target has the [Frightened](../../../Compendium/rules/conditions#frightened)\ \ condition until the end of its next turn." "name": "Lordly Presence" - "desc": "The animal lord has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb)\ \ on saving throws against spells and other magical effects." "name": "Magic Resistance" "actions": - "desc": "The animal lord makes two attacks, using Rend or Radiant Ray in any combination,\ \ and uses Animal Spirit." "name": "Multiattack" - "desc": "*Melee Attack Roll:* +13, reach 5 ft. *Hit:* 14 (2d6 + 7) Slashing\ \ damage plus 7 (2d6) Force damage." "name": "Rend" - "desc": "*Ranged Attack Roll:* +12, range 120 ft. *Hit:* 20 (4d6 + 6) Radiant\ \ damage." "name": "Radiant Ray" - "desc": "The animal lord conjures an animal spirit that strikes at a creature\ \ and then disappears. *Dexterity Saving Throw:* DC 20, one creature the animal\ \ lord can see within 120 feet. *Failure:* 28 (4d10 + 6) Radiant damage. *Success:*\ \ Half damage. *Failure or Success:* The animal lord has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb)\ \ on attack rolls against the target until the start of the animal lord's next\ \ turn." "name": "Animal Spirit" - "desc": "The animal lord casts one of the following spells, requiring no Material\ \ components and using Wisdom as the spellcasting ability (spell save DC 20):\n\ \n**At will:** [Animal Friendship](../../../Compendium/spells/animal-friendship-xphb),\ \ [Animal Messenger](../../../Compendium/spells/animal-messenger-xphb), [Speak with\ \ Animals](../../../Compendium/spells/speak-with-animals-xphb)\n\n**2/day each:**\ \ [Awaken](../../../Compendium/spells/awaken-xphb), [Greater Restoration](../../../Compendium/spells/greater-restoration-xphb)\n\ \n**1/day each:** [Animal Shapes](../../../Compendium/spells/animal-shapes-xphb),\ \ [Sunburst](../../../Compendium/spells/sunburst-xphb)" "name": "Spellcasting" "bonus_actions": - "desc": "The animal lord shape-shifts into a Huge or smaller version of the animal\ \ it represents or a Medium or Small Humanoid, or it returns to its true form.\ \ Its game statistics, other than its size, are the same in each form. Any equipment\ \ it is wearing or carrying isn't transformed." "name": "Shape-Shift" "legendary_description": "Legendary Action Uses: 3. Immediately after another creature's\ \ turn, the animal lord; hunter can expend a use to take one of the following actions.\ \ The animal lord; hunter regains all expended uses at the start of each of its\ \ turns." "legendary_actions": - "desc": "The animal lord moves up to its [Speed](../../../Compendium/rules/variant-rules/speed-xphb)\ \ without provoking [Opportunity Attacks](../../../Compendium/rules/actions#opportunity20attack),\ \ and it makes one Rend attack." "name": "Feral Strike" - "desc": "The animal lord makes one Radiant Ray attack." "name": "Radiant Strike" "source": - "XMM" - "FRHoF"