Domestic Wonder Source: Forgotten Realms: Adventures in Faerûn p. 245, Forgotten Realms: Heroes of Faerûn p. 132 "name": "Domestic Wonder" "size": "Medium" "type": "construct" "alignment": "Unaligned" "ac": !!int "9" "hp": !!int "5" "hit_dice": "1d8 + 1" "modifier": !!int "-1" "stats": - !!int "13" - !!int "8" - !!int "13" - !!int "3" - !!int "8" - !!int "1" "speed": "30 ft." "senses": "passive Perception 9" "languages": "" "cr": "0" "traits": - "desc": "If damage reduces the wonder to 0 [Hit Points](/Compendium/rules/variant-rules/hit-points-xphb.md),\ \ it makes a Constitution saving throw with a DC of 5 plus the damage taken\ \ unless the damage is Lightning or from a [Critical Hit](/Compendium/rules/variant-rules/critical-hit-xphb.md).\ \ On a successful save, the wonder drops to 1 [Hit Point](/Compendium/rules/variant-rules/hit-points-xphb.md)\ \ instead." "name": "Mechanical Determination" - "desc": "The wonder has the [Unconscious](/Compendium/rules/conditions.md#Unconscious)\ \ condition until another creature winds it with the wonder's unique key for\ \ 1 minute. Once wound, the wonder operates for 10 days or until a creature\ \ touches the wonder with its key as a [Utilize](/Compendium/rules/actions.md#Utilize)\ \ action to deactivate it, after which the wonder has the [Unconscious](/Compendium/rules/conditions.md#Unconscious)\ \ condition until it is wound again." "name": "Wind-Up Operation" "source": - "FRAiF" - "FRHoF" "image": "/Compendium/bestiary/construct/token/domestic-wonder-fraif.webp"