Huge Anvilwrought Raptor Source: Theros Bestiary, Vol. II "name": "Huge Anvilwrought Raptor" "size": "Huge" "type": "construct" "alignment": "Unaligned" "ac": !!int "16" "ac_class": "natural armor" "hp": !!int "32" "hit_dice": "4d12 + 8" "modifier": !!int "1" "stats": - !!int "20" - !!int "13" - !!int "14" - !!int "3" - !!int "14" - !!int "1" "speed": "20 ft., fly 90 ft." "skillsaves": - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+4" "damage_immunities": "fire, poison" "condition_immunities": "[charmed](/Compendium/rules/conditions.md#Charmed), [exhaustion](/Compendium/rules/conditions.md#Exhaustion),\ \ [paralyzed](/Compendium/rules/conditions.md#Paralyzed), [petrified](/Compendium/rules/conditions.md#Petrified),\ \ [poisoned](/Compendium/rules/conditions.md#Poisoned)" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 120 ft., passive Perception\ \ 10" "languages": "Understands the language of its creator but can't speak" "cr": "5" "traits": - "desc": "The raptor has Advantage on Wisdom (Perception) checks that rely on sight." "name": "Keen Sight" - "desc": "If the raptor moves at least 20 ft. straight toward a target and then\ \ hits it with a Beak or Talons attack on the same turn, that target must succeed\ \ on a DC 13 Strength saving throw or be knocked prone." "name": "Charge" "actions": - "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 20 (4d8\ \ + 6) piercing damage." "name": "Beak" - "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 20 (4d8\ \ + 6) slashing damage." "name": "Talons" "source": - "TBVII"