Pillar of War Source: Theros Bestiary TBVXII Just because a temple has no guards doesn't mean it's undefended. "name": "Pillar of War (TBVXII)" "size": "Huge" "type": "construct" "subtype": "nymph, caryatid" "alignment": "Lawful Good" "ac": !!int "16" "ac_class": "natural armor" "hp": !!int "108" "hit_dice": "12d12 + 36" "modifier": !!int "-1" "stats": - !!int "17" - !!int "8" - !!int "17" - !!int "12" - !!int "16" - !!int "12" "speed": "30 ft." "damage_vulnerabilities": "fire" "damage_resistances": "bludgeoning, piercing, necrotic, radiant" "senses": "passive Perception 10" "languages": "Understands Common, Druidic, and Sylvan but cannot speak" "cr": "5" "traits": - "desc": "The caryatid is animated by a transmutation spell. If that spell is dispelled, the caryatid becomes [incapacitated](../../../Compendium/rules/conditions#incapacitated)." "name": "Animated Nature" - "desc": "While the caryatid remains motionless, it is indistinguishable from a normal man-made stone caryatid." "name": "False Appearance" - "desc": "The caryatid deals double damage to objects and structures." "name": "Siege Monster" - "desc": "The caryatid has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on Dexterity (Stealth) checks made to hide in rocky terrain." "name": "Stone Camouflage" "actions": - "desc": "The caryatid makes two shortsword attacks." "name": "Multiattack" - "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) bludgeoning damage." "name": "Shield Bash" - "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 22 (3d6 + 3) piercing damage." "name": "Shortsword" "source": - "TBVXII" "image": "Compendium/bestiary/construct/token/pillar-of-war-tbvxii.webp"