Elemental Spirit (Fire) Source: Player’s Handbook (2024) p. 325 "name": "Elemental Spirit (Fire)" "size": "Medium" "type": "elemental" "alignment": "Neutral" "ac_class": "11 + the spell's level" "modifier": !!int "2" "stats": - !!int "18" - !!int "15" - !!int "17" - !!int "4" - !!int "10" - !!int "16" "speed": "40 ft." "damage_resistances": "lightning, thunder (Air only)" "damage_immunities": "poison, fire" "condition_immunities": "[exhaustion](/Compendium/rules/conditions.md#Exhaustion),\ \ [paralyzed](/Compendium/rules/conditions.md#Paralyzed), [petrified](/Compendium/rules/conditions.md#Petrified),\ \ [poisoned](/Compendium/rules/conditions.md#Poisoned)" "senses": "[Darkvision](/Compendium/rules/senses.md#Darkvision) 60 ft., passive Perception\ \ 10" "languages": "Primordial, understands the languages you know" "traits": - "desc": "The spirit can move through a space as narrow as 1 inch wide without\ \ it counting as Difficult Terrain." "name": "Amorphous Form" "actions": - "desc": "The spirit makes a number of Slam attacks equal to half this spell's\ \ level (round down)." "name": "Multiattack" - "desc": "*Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5\ \ ft.. *Hit:* 1d10 + 4 + the spell's level Fire damage." "name": "Slam" "source": - "XPHB"