Wave Elemental Source: Theros Bestiary, Vol. IV "name": "Wave Elemental" "size": "Large" "type": "elemental" "alignment": "Neutral Evil" "ac": !!int "13" "hp": !!int "3" "hit_dice": "1d4 + 1" "modifier": !!int "2" "stats": - !!int "15" - !!int "15" - !!int "13" - !!int "11" - !!int "10" - !!int "10" "speed": "swim 60 ft." "damage_resistances": "fire, bludgeoning, piercing, and slashing from nonmagical attacks" "damage_immunities": "poison" "condition_immunities": "[exhaustion](/Compendium/rules/conditions.md#Exhaustion),\ \ [grappled](/Compendium/rules/conditions.md#Grappled), [paralyzed](/Compendium/rules/conditions.md#Paralyzed),\ \ [poisoned](/Compendium/rules/conditions.md#Poisoned), [prone](/Compendium/rules/conditions.md#Prone),\ \ [restrained](/Compendium/rules/conditions.md#Restrained), [unconscious](/Compendium/rules/conditions.md#Unconscious)" "senses": "[blindsight](/Compendium/rules/senses.md#Blindsight) 30ft., passive Perception\ \ 10" "languages": "" "cr": "3" "traits": - "desc": "If the elemental takes cold damage, it partially freezes; its speed is\ \ reduced by 20 feet until the end of its next turn." "name": "Freeze" - "desc": "The elemental is invisible while fully immersed in water." "name": "Invisible in Water" - "desc": "If the elemental moves at least 20 feet straight toward a creature and\ \ then hits it with a hooves attack on the same turn, that target must succeed\ \ on a DC 12 Strength saving throw or be knocked prone. If the target is prone,\ \ the elemental can make another attack with its hooves against it as a bonus\ \ action." "name": "Trampling Charge" - "desc": "The elemental dies if it leaves the water to which it is bound or that\ \ water is destroyed." "name": "Water Bound" "actions": - "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4\ \ + 2) bludgeoning damage." "name": "Hooves" "source": - "TBVIV"