Conclave Dryad Source: Theros Bestiary, Vol. XII "name": "Conclave Dryad" "size": "Medium" "type": "fey" "alignment": "Lawful Good" "ac": !!int "16" "ac_class": "natural armor" "hp": !!int "132" "hit_dice": "22d8 + 44" "modifier": !!int "4" "stats": - !!int "12" - !!int "19" - !!int "14" - !!int "19" - !!int "20" - !!int "21" "speed": "30 ft." "saves": - "intelligence": !!int "8" - "wisdom": !!int "9" - "charisma": !!int "9" "skillsaves": - "name": "[Arcana](/Compendium/rules/skills.md#Arcana)" "desc": "+8" - "name": "[Nature](/Compendium/rules/skills.md#Nature)" "desc": "+8" - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+9" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 60 ft., passive Perception\ \ 10" "languages": "Common, Elvish, Sylvan" "cr": "9" "traits": - "desc": "The dryad’s innate spellcasting ability is Charisma (spell save DC 17).\ \ The dryad can innately cast the following spells, requiring no material components:\ \ At will: Druidcraft 3/day each: Dispel Magic, Entangle, Plant Growth, Spike\ \ Growth 1/day each: Moonbeam, grasping vine, wall of thorns" "name": "Innate Spellcasting" - "desc": "The dryad has Advantage on saving throws against spells and other magical\ \ effects." "name": "Magic Resistance" - "desc": "The dryad can communicate with beasts and plants as if they shared a\ \ language." "name": "Speak with Beasts and Plants" - "desc": "When leading its guild into battle, a dryad rides a magically summoned\ \ creature woven of living branches, vines, and grasses and imbued with a fey\ \ spirit." "name": "Summoned Mount" "actions": - "desc": "The dryad makes three attacks, using its vine staff, its longbow, or\ \ both." "name": "Multiattack" - "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6\ \ + 5) bludgeoning damage. If the target is a creature, it must succeed on a\ \ DC 17 Dexterity saving throw or become restrained by twisting vines for 1\ \ minute. A target restrained in this way can use an action to make a DC 17\ \ Strength (Athletics) or Dexterity (Acrobatics) check, ending the effect on\ \ itself on a success." "name": "Vine Staff" - "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit:\ \ 8 (1d8 + 4) piercing damage." "name": "Longbow" - "desc": "The dryad magically summons a mount, which appears in an unoccupied space\ \ within 60 feet of the dryad. The mount remains for 8 hours, until it or the\ \ dryad dies, or until the dryad dismisses it as an action. The mount uses the\ \ stat block of an elk (see the Monster Manual) with these changes: it is a\ \ plant instead of a beast, it has an Intelligence of 6, and it understands\ \ Sylvan but can’t speak. While within 1 mile of the mount, the dryad can communicate\ \ with it telepathically." "name": "Summon Mount (1/Day)" - "desc": "The dryad targets one magic item it can see within 120 feet of it. If\ \ the magic item isn’t an artifact, its magical properties are suppressed for\ \ 10 minutes, until the dryad is incapacitated or dies, or until the dryad uses\ \ a bonus action to end the effect." "name": "Suppress Magic (Recharge 5–6)" "source": - "TBVXII"