Pheres-Band Raider Source: Theros Bestiary, Vol. XV “Who can deny the call to battle when it sings in our blood?” "name": "Pheres-Band Raider" "size": "Medium" "type": "fey" "subtype": "centaur" "alignment": "Chaotic Neutral" "ac": !!int "15" "ac_class": "padded" "hp": !!int "12" "hit_dice": "2d8 + 4" "modifier": !!int "1" "stats": - !!int "15" - !!int "13" - !!int "15" - !!int "10" - !!int "14" - !!int "12" "speed": "40 ft." "saves": - "constitution": !!int "4" "skillsaves": - "name": "[Athletics](/Compendium/rules/skills.md#Athletics)" "desc": "+4" - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+4" - "name": "[Survival](/Compendium/rules/skills.md#Survival)" "desc": "+4" - "name": "[Medicine](/Compendium/rules/skills.md#Medicine)" "desc": "+4" "senses": "passive Perception 10" "languages": "Common, Sylvan" "cr": "2" "traits": - "desc": "The centaur has Advantage on initiative rolls." "name": "Battle Readiness" - "desc": "If the centaur moves at least 30 feet straight toward a target and then\ \ hits it with a melee attack on the same turn, it can immediately follow that\ \ attack with a bonus action, making one attack against the target with its\ \ hooves." "name": "Charge" - "desc": "The centaur counts as one size larger when determining its carrying capacity\ \ and the weight it can push or drag. In addition, any climb that requires hands\ \ and feet is especially difficult for it because of its equine legs. When it\ \ makes such a climb, each foot of movement costs it 4 extra feet instead of\ \ the normal 1 extra foot." "name": "Equine Build" - "desc": "The centaur can attack twice, instead of once, whenever it takes the\ \ Attack action on its turn." "name": "Extra Attack" - "desc": "The centaur's attack rolls score a critical hit on a roll of 19 or 20\ \ on the d20." "name": "Improved Critical" "actions": - "desc": "Melee Weapon Attack: +6 to hit, one target. Hit: 4 (1d4 + 2) bludgeoning\ \ damage." "name": "Hooves" - "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 4 (1d4\ \ + 2) bludgeoning damage. If the target is a Medium or smaller creature, it\ \ must succeed on a DC 12 Strength saving throw or be knocked prone." "name": "Shield Bash" - "desc": "_Melee or Ranged Weapon Attack:_ +6 to hit, reach 5 ft. or range 20/60\ \ ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage in melee, or 4 (1d6 +\ \ 1) piercing damage at range." "name": "Spear" - "desc": "The centaur bows down to any manifestation or statue of Kruphix that\ \ it can see. It remains in this position until a different action is used." "name": "Bow" "reactions": - "desc": "At the beginning of the centaur's turn, if Kruphix saw it bowing to him\ \ or an image of him at any point since the centaur's last turn, Kruphix uses\ \ a bonus action to summon two **nyxborn centaurs** that appear in unoccupied\ \ spaces that the centaur can see within 60 feet of itself. The summoned centaurs\ \ act as allies to their summoner and to each other." "name": "Inspired" "source": - "TBVXV"