Pheres-Band Thunderhoof Source: Theros Bestiary, Vol. XV “Flesh and bone or star and shadow. It makes no difference to my club.” "name": "Pheres-Band Thunderhoof" "size": "Medium" "type": "fey" "subtype": "centaur" "alignment": "Chaotic Neutral" "ac": !!int "14" "ac_class": "natural armor" "hp": !!int "24" "hit_dice": "3d8 + 12" "modifier": !!int "1" "stats": - !!int "17" - !!int "13" - !!int "18" - !!int "10" - !!int "14" - !!int "12" "speed": "40 ft." "saves": - "constitution": !!int "6" "skillsaves": - "name": "[Athletics](/Compendium/rules/skills.md#Athletics)" "desc": "+5" - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+4" - "name": "[Survival](/Compendium/rules/skills.md#Survival)" "desc": "+4" - "name": "[Medicine](/Compendium/rules/skills.md#Medicine)" "desc": "+4" "senses": "passive Perception 10" "languages": "Common, Sylvan" "cr": "2" "traits": - "desc": "The centaur has Advantage on initiative rolls." "name": "Battle Readiness" - "desc": "If the centaur moves at least 30 feet straight toward a target and then\ \ hits it with a melee attack on the same turn, it can immediately follow that\ \ attack with a bonus action, making one attack against the target with its\ \ hooves." "name": "Charge" - "desc": "The centaur counts as one size larger when determining its carrying capacity\ \ and the weight it can push or drag. In addition, any climb that requires hands\ \ and feet is especially difficult for it because of its equine legs. When it\ \ makes such a climb, each foot of movement costs it 4 extra feet instead of\ \ the normal 1 extra foot." "name": "Equine Build" - "desc": "The centaur can attack twice, instead of once, whenever it takes the\ \ Attack action on its turn." "name": "Extra Attack" - "desc": "The centaur's attack rolls score a critical hit on a roll of 19 or 20\ \ on the d20." "name": "Improved Critical" - "desc": "The centaur's weapon attacks are magical." "name": "Magic Weapons" "actions": - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4\ \ + 3) bludgeoning damage." "name": "Club" - "desc": "Melee Weapon Attack: +7 to hit, one target. Hit: 5 (1d4 + 3) bludgeoning\ \ damage." "name": "Hooves" "reactions": - "desc": "Whenever the centaur becomes targeted by a spell, that spell's caster\ \ chooses whether the following happens: - Until the end of combat, the centaur\ \ gains a +2 bonus to damage rolls and Strength checks, and it gains 9 (2d8)\ \ temporary Hit Points." "name": "Heroic" "source": - "TBVXV"