Satyr Rambler Source: Theros Bestiary, Vol. XIII A satyr is bound by nothing—not home, not family, not loyalty. "name": "Satyr Rambler" "size": "Medium" "type": "fey" "subtype": "satyr" "alignment": "Any alignment" "ac": !!int "13" "ac_class": "natural armor" "hp": !!int "4" "hit_dice": "1d8 + 0" "modifier": !!int "0" "stats": - !!int "14" - !!int "11" - !!int "10" - !!int "10" - !!int "10" - !!int "12" "speed": "35 ft." "skillsaves": - "name": "[Performance](/Compendium/rules/skills.md#Performance)" "desc": "+3" - "name": "[Persuasion](/Compendium/rules/skills.md#Persuasion)" "desc": "+3" "senses": "passive Perception 10" "languages": "Sylvan, Common" "cr": "1/8" "traits": - "desc": "The rambler has Advantage on saving throws against spells and other magical\ \ effects." "name": "Magic Resistance" - "desc": "Whenever the rambler makes a long or high jump, it can cover an additional\ \ 1d8 feet, even when making a standing jump. This extra distance costs movement\ \ as normal." "name": "Mirthful Leaps" - "desc": "The rambler can move in and out of a Medium or smaller creature's space.\ \ If it would, it uses a bonus action to attack that creature with its ram attack.\ \ That creature must succeed on a DC 12 Strength saving throw or be knocked\ \ prone. If the creature succeeds, the rambler can't enter that space and must\ \ end its turn immediately. If the rambler stops on top of that creature, that\ \ creature becomes restrained until the rambler moves off it (escape DC 12)." "name": "Trample" "actions": - "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 3 (1d6)\ \ slashing damage." "name": "Scimitar" - "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4)\ \ bludgeoning damage." "name": "Ram" "source": - "TBVXIII"