Fiendish Spirit (Demon) Source: Player’s Handbook (2024) p. 327 "name": "Fiendish Spirit (Demon) (XPHB)" "size": "Large" "type": "fiend" "alignment": "Neutral" "ac_class": "12 + the spell's level" "modifier": !!int "3" "stats": - !!int "13" - !!int "16" - !!int "15" - !!int "10" - !!int "10" - !!int "16" "speed": "40 ft., climb 40 ft." "damage_resistances": "fire" "damage_immunities": "poison" "condition_immunities": "[poisoned](../../../Compendium/rules/conditions#poisoned)" "senses": "[Darkvision](../../../Compendium/rules/senses#darkvision) 60 ft., passive Perception\ \ 10" "languages": "Abyssal, Infernal, Telepathy 60 ft." "traits": - "desc": "When the spirit drops to 0 Hit Points or the spell ends, the spirit explodes.\ \ *Dexterity Saving Throw:* DC equals your spell save DC, each creature in a\ \ 10-foot Emanation originating from the spirit. *Failure:* 2d10 plus this\ \ spell's level Fire damage. *Success:* Half damage." "name": "Death Throes" - "desc": "The spirit has Advantage on saving throws against spells and other magical\ \ effects." "name": "Magic Resistance" "actions": - "desc": "The spirit makes a number of attacks equal to half this spell's level\ \ (round down)." "name": "Multiattack" - "desc": "*Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5\ \ ft. *Hit:* 1d12 + 3 + the spell's level Necrotic damage." "name": "Bite" "source": - "XPHB"