Ill-Tempered Cyclops Source: Theros Bestiary TBVIX A cyclops has two moods: angry and asleep. "name": "Ill-Tempered Cyclops (TBVIX)" "size": "Gargantuan" "type": "giant" "alignment": "Chaotic Neutral" "ac": !!int "14" "ac_class": "natural armor" "hp": !!int "390" "hit_dice": "30d20 + 90" "modifier": !!int "0" "stats": - !!int "17" - !!int "11" - !!int "17" - !!int "8" - !!int "6" - !!int "10" "speed": "120 ft." "senses": "passive Perception 10" "languages": "Giant" "cr": "16" "traits": - "desc": "When the cyclops is reduced to 0 [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb), it doesn’t die or fall [unconscious](../../../Compendium/rules/conditions#unconscious). Instead, the damage creates tears in its skin, revealing its hearts. The cyclops has three hearts in its chest. A heart has an AC of 14 and 135 [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb). It is immune to all conditions. If it is forced to make a saving throw, treat its ability scores as 10 (+0). The cyclops dies when all the hearts are destroyed." "name": "Hearts of the Cyclops (Mythic Trait; Recharges after a Short or Long Rest)" - "desc": "The cyclops has [Disadvantage](../../../Compendium/rules/variant-rules/disadvantage-xphb) on any attack roll against a target more than 30 feet away." "name": "Poor Depth Perception" - "desc": "The cyclops can move in and out of a Huge or smaller creature's space. If it would, it uses a bonus action to attack that creature with its unarmed strike. That creature must succeed on a DC 13 Strength saving throw or be knocked [prone](../../../Compendium/rules/conditions#prone). If the creature succeeds, the cyclops can't enter that space and must end its turn immediately. If the cyclops stops on top of that creature, that creature becomes [restrained](../../../Compendium/rules/conditions#restrained) until the cyclops moves off it (escape DC 13)." "name": "Trample" "actions": - "desc": "The cyclops makes two greatclub attacks." "name": "Multiattack" - "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (6d8 + 3) bludgeoning damage." "name": "Greatclub" - "desc": "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 44 (8d10) bludgeoning damage." "name": "Rock" - "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (6d8 + 3) bludgeoning damage." "name": "Unarmed Strike" "source": - "TBVIX" "image": "Compendium/bestiary/giant/token/ill-tempered-cyclops-tbvix.webp"