Thunder Brute Source: Theros Bestiary, Vol. IX "name": "Thunder Brute" "size": "Gargantuan" "type": "giant" "subtype": "cyclops" "alignment": "Chaotic Neutral" "ac": !!int "14" "ac_class": "natural armor" "hp": !!int "750" "hit_dice": "50d20 + 250" "modifier": !!int "0" "stats": - !!int "20" - !!int "11" - !!int "20" - !!int "8" - !!int "6" - !!int "10" "speed": "120 ft." "damage_resistances": "cold" "damage_immunities": "lightning, thunder" "condition_immunities": "[deafened](/Compendium/rules/conditions.md#Deafened)" "senses": "passive Perception 10" "languages": "Giant" "cr": "23" "traits": - "desc": "At the start of each of the cyclops's turns, each grounded creature within\ \ 5 feet of it takes 10 (3d6) lightning damage, and flammable objects in the\ \ aura that aren't being worn or carried ignite. A creature that touches the\ \ cyclops or hits it with a melee attack while within 5 feet of it takes 10\ \ (3d6) lightning damage." "name": "Lightning Aura" - "desc": "The cyclops has Disadvantage on any attack roll against a target more\ \ than 30 feet away." "name": "Poor Depth Perception" - "desc": "The cyclops can move in and out of a Huge or smaller creature's space.\ \ If it would, it uses a bonus action to attack that creature with its unarmed\ \ strike. That creature must succeed on a DC 15 Strength saving throw or be\ \ knocked prone. If the creature succeeds, the cyclops can't enter that space\ \ and must end its turn immediately. If the cyclops stops on top of that creature,\ \ that creature becomes restrained until the cyclops moves off it (escape DC\ \ 15)." "name": "Trample" "actions": - "desc": "The cyclops makes two unarmed strikes." "name": "Multiattack" - "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (10d4\ \ + 5) bludgeoning damage." "name": "Unarmed Strike" - "desc": "The cyclops hurls a magical lightning bolt at a point it can see within\ \ 500 feet of it. Each creature within 10 feet of that point must make a DC\ \ 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save,\ \ or half as much damage on a successful one." "name": "Lightning Strike (Recharge 5-6)" - "desc": "The cyclops claps its hands together. Each creature within a 20-foot\ \ radius from the cyclops takes 10 (1d10+5) thunder damage." "name": "Thunderclap (Recharge 4-5)" "reactions": - "desc": "Immediately after initiative rolls in which the cyclops participates,\ \ it demands tribute from a creature it can see. That creature may bow, genuflect,\ \ salute, or perform a similar gesture as a bonus action. If tribute is paid:\ \ Until the end of combat, the cyclops gains a permanent +3 bonus to damage\ \ rolls and Strength and Dexterity checks, and 315 (30d20) temporary Hit Points.\ \ If tribute isn't paid: The cyclops pounds the earth, dealing 30 (10d4+5) thunder\ \ damage to every creature and object on the ground (including walls) within\ \ a 15-foot radius." "name": "Demand Tribute" "source": - "TBVIX"