Archer
Source: Volo’s Guide to Monsters p. 210, Mythic Odysseys of Theros
Archers defend castles, hunt wild game on the fringes of civilization, serve as artillery in military units, and occasionally make good coin as brigands or caravan guards.
"name": "Archer (VGM)"
"size": "Medium"
"type": "humanoid"
"subtype": "any race"
"alignment": "Any alignment"
"ac": !!int "16"
"ac_class": "[studded leather](../../../Compendium/items/studded-leather-armor-xphb)"
"hp": !!int "75"
"hit_dice": "10d8 + 30"
"modifier": !!int "4"
"stats":
- !!int "11"
- !!int "18"
- !!int "16"
- !!int "11"
- !!int "13"
- !!int "10"
"speed": "30 ft."
"skillsaves":
- "name": "[Acrobatics](../../../Compendium/rules/skills#acrobatics)"
"desc": "+6"
- "name": "[Perception](../../../Compendium/rules/skills#perception)"
"desc": "+5"
"senses": "passive Perception 15"
"languages": "any one language (usually Common)"
"cr": "3"
"traits":
- "desc": "As a bonus action, the archer can add 1d10 to its next attack or damage\
\ roll with a longbow or shortbow."
"name": "Archer's Eye (3/Day)"
"actions":
- "desc": "The archer makes two attacks with its longbow."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 7\
\ (1d6 + 4) piercing damage."
"name": "Shortsword"
- "desc": "*Ranged Weapon Attack:* +6 to hit, range 150/600 ft., one target. *Hit:*\
\ 8 (1d8 + 4) piercing damage."
"name": "Longbow"
"source":
- "VGM"
- "MOT"
"image": "Compendium/bestiary/humanoid/token/archer-vgm.webp"