Battlewise Hoplite Source: Theros Bestiary, Vol. XVIII "name": "Battlewise Hoplite" "size": "Medium" "type": "humanoid" "subtype": "human" "alignment": "Any alignment" "ac": !!int "18" "ac_class": "breastplate, shield" "hp": !!int "45" "hit_dice": "9d8 + 9" "modifier": !!int "2" "stats": - !!int "15" - !!int "14" - !!int "12" - !!int "16" - !!int "13" - !!int "11" "speed": "30 ft." "saves": - "dexterity": !!int "4" - "intelligence": !!int "5" "skillsaves": - "name": "[Arcana](/Compendium/rules/skills.md#Arcana)" "desc": "+5" - "name": "[History](/Compendium/rules/skills.md#History)" "desc": "+5" - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+3" "senses": "passive Perception 10" "languages": "Common" "cr": "3" "traits": - "desc": "The hoplite is a 3rd-level spellcaster. The hoplite's spellcasting ability\ \ is Intelligence (spell save DC 13, +5 to hit with spell attacks). The hoplite\ \ has the following wizard spells prepared: Cantrips (at will): Mage Hand, Minor\ \ Illusion, Ray Of Frost 1st level (4 slots): Color Spray, Expeditious Retreat,\ \ Sleep 2nd level (2 slots): Blur, _cloud of daggers_, Invisibility" "name": "Spellcasting" "actions": - "desc": "The hoplite makes three weapon attacks. It can replace one weapon attack\ \ with _ray of frost._" "name": "Multiattack" - "desc": "_Melee or Ranged Weapon Attack_: +4 to hit, reach 5 ft., one target.\ \ _Hit_: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used\ \ with two hands to make a melee attack." "name": "Spear" - "desc": "_Melee Weapon Attack_: +4 to hit, reach 5 ft., one creature. _Hit_: 4\ \ (1d4 + 2) bludgeoning damage. If the target is a Medium or smaller creature,\ \ it must succeed on a DC 12 Strength saving throw or be knocked prone." "name": "Shield Bash" - "desc": "_Ranged Spell Attack_: +5 to hit, range 60 ft., one creature. _Hit_:\ \ 4 (1d8) cold damage, and the target’s speed is reduced by 10 feet until the\ \ start of the hoplite’s next turn." "name": "Ray of Frost (Cantrip)" "reactions": - "desc": "Whenever a spell targets the hoplite, that spell's caster chooses whether\ \ the following happens: - Until the end of combat, the hoplite gains a +1 bonus\ \ to damage rolls and Strength and Dexterity checks, and it gains 4 (1d8) temporary\ \ Hit Points. The hoplite gains a +1 bonus on the next Intelligence check it\ \ makes." "name": "Heroic" "source": - "TBVXVIII"