Fabled Hero Source: Theros Bestiary, Vol. XVIII "name": "Fabled Hero" "size": "Medium" "type": "humanoid" "subtype": "human" "alignment": "Any alignment" "ac": !!int "17" "ac_class": "half plate" "hp": !!int "24" "hit_dice": "4d8 + 8" "modifier": !!int "2" "stats": - !!int "17" - !!int "14" - !!int "15" - !!int "11" - !!int "12" - !!int "12" "speed": "30 ft." "skillsaves": - "name": "[Survival](/Compendium/rules/skills.md#Survival)" "desc": "+3" - "name": "[Acrobatics](/Compendium/rules/skills.md#Acrobatics)" "desc": "+4" - "name": "[Athletics](/Compendium/rules/skills.md#Athletics)" "desc": "+5" "senses": "passive Perception 10" "languages": "Common" "cr": "5" "traits": - "desc": "When the hero is reduced to 0 Hit Points but not killed outright, it\ \ can drop to 1 hit point instead." "name": "Hard to Kill (Recharges After a Long Rest)" "actions": - "desc": "The hero has two chains. It makes one chain attack for each of its chains\ \ that aren't already grappling a target." "name": "Multiattack" - "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 9 (2d6\ \ + 2) slashing damage. The target is grappled (escape DC 14) if the hero isn't\ \ already grappling a creature. Until this grapple ends, the target is restrained\ \ and takes 7 (2d6) piercing damage at the start of each of its turns." "name": "Chain" "reactions": - "desc": "Whenever the hero is the target of a spell, that spell's caster chooses\ \ whether following happens: - Until the end of combat, the hero gains a +1\ \ bonus to damage rolls and Dexterity checks, and it gains 4 (1d8) temporary\ \ Hit Points." "name": "Heroic" "source": - "TBVXVIII"