Favored Hoplite Source: Theros Bestiary, Vol. XVIII "name": "Favored Hoplite" "size": "Medium" "type": "humanoid" "subtype": "human" "alignment": "Any alignment" "ac": !!int "18" "ac_class": "breastplate, shield" "hp": !!int "6" "hit_dice": "1d8 + 2" "modifier": !!int "3" "stats": - !!int "16" - !!int "16" - !!int "14" - !!int "11" - !!int "14" - !!int "13" "speed": "30 ft." "saves": - "strength": !!int "5" - "dexterity": !!int "5" "senses": "passive Perception 10" "languages": "Common" "cr": "4" "traits": - "desc": "While the hoplite is holding a spear, other creatures provoke an opportunity\ \ attack from the hoplite when they move within 5 feet of it. When the hoplite\ \ hits a creature with an opportunity attack using its spear, the creature takes\ \ an extra 4 (1d8) piercing damage, and the creature’s speed becomes 0 for the\ \ rest of the turn." "name": "Hold the Line" "actions": - "desc": "The hoplite makes three melee attacks or two ranged attacks." "name": "Multiattack" - "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., or range 20/60\ \ ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing\ \ damage if used with two hands to make a melee attack." "name": "Spear" - "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4\ \ + 3) bludgeoning damage. If the target is a Medium or smaller creature, it\ \ must succeed on a DC 13 Strength saving throw or be knocked prone." "name": "Shield Bash" "reactions": - "desc": "Whenever a spell targets the hoplite, that spell's caster chooses whether\ \ the following happens: - Until the end of combat, the hoplite gains a +1 bonus\ \ to damage rolls and Strength and Dexterity checks, and it gains 4 (1d8) temporary\ \ Hit Points. The hoplite becomes immune to all types of damage until its next\ \ turn." "name": "Heroic" "source": - "TBVXVIII"