Felhide Brawler
Source: Theros Bestiary TBVXI
Burial rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and to fuel the survivors’ revenge.
"name": "Felhide Brawler (TBVXI)"
"size": "Medium"
"type": "humanoid"
"subtype": "minotaur"
"alignment": "Any alignment"
"ac": !!int "13"
"ac_class": "natural armor"
"hp": !!int "12"
"hit_dice": "2d8 + 4"
"modifier": !!int "0"
"stats":
- !!int "14"
- !!int "10"
- !!int "14"
- !!int "10"
- !!int "10"
- !!int "12"
"speed": "30 ft."
"skillsaves":
- "name": "[Intimidation](../../../Compendium/rules/skills#intimidation)"
"desc": "+3"
"senses": "passive Perception 10"
"languages": "Common, Minotaur"
"cr": "1/2"
"traits":
- "desc": "When another Felhide minotaur falls in combat, if the brawler is the only Felhide in a 120-foot radius, the brawler spends its turns running from combat. After one hour, it returns to its fallen comrades and eats them."
"name": "Felhide Burial Rites"
"actions":
- "desc": "The minotaur makes two halberd attacks."
"name": "Multiattack"
- "desc": "_Melee Weapon Attack:_ +4 to hit, reach 10 ft., one target. _Hit:_ 7 (1d10 + 2) slashing damage."
"name": "Halberd"
- "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and it can use a bonus action to attempt to shove that target with its horns. The target must be within 5 feet of the minotaur and no more than one size larger than it. Unless the target succeeds on a DC 12 Strength saving throw, the minotaur pushes it up to 10 feet away from the minotaur."
"name": "Horns"
"reactions":
- "desc": "Immediately after the minotaur uses the Dash action on its turn and moves at least 20 feet, it can make one melee attack with its horns as a bonus action."
"name": "Goring Rush"
"source":
- "TBVXI"
"image": "Compendium/bestiary/humanoid/token/felhide-brawler-tbvxi.webp"