Labyrinth Champion Source: Theros Bestiary, Vol. XVI “It used to be a lair. Now it’s just a tunnel.” "name": "Labyrinth Champion" "size": "Medium" "type": "humanoid" "subtype": "human" "alignment": "Any alignment" "ac": !!int "20" "ac_class": "plate, shield" "hp": !!int "48" "hit_dice": "8d8 + 16" "modifier": !!int "2" "stats": - !!int "15" - !!int "15" - !!int "15" - !!int "11" - !!int "13" - !!int "11" "speed": "30 ft." "saves": - "constitution": !!int "5" "skillsaves": - "name": "[Athletics](/Compendium/rules/skills.md#Athletics)" "desc": "+5" - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+4" - "name": "[Survival](/Compendium/rules/skills.md#Survival)" "desc": "+4" "senses": "passive Perception 10" "languages": "Common, any two languages" "cr": "4" "traits": - "desc": "The champion has Advantage on initiative rolls." "name": "Battle Readiness" - "desc": "The champion's attack rolls score a critical hit on a roll of 19 or 20\ \ on the d20." "name": "Improved Critical" "actions": - "desc": "The champion can attack twice, instead of once, whenever it takes the\ \ Attack action on its turn." "name": "Extra Attack" - "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6\ \ + 2) piercing damage." "name": "Shortsword" "reactions": - "desc": "Whenever the champion becomes targeted by a spell, that spell's caster\ \ chooses whether the champion may make a Shortsword attack as a bonus action." "name": "Heroic" "source": - "TBVXVI"