Master Thief
Source: Volo’s Guide to Monsters p. 216, Mythic Odysseys of Theros
Master thieves are known for perpetrating daring heists. They tend to develop a reputation and a cult of personality. A master thief might “retire” from hands-on work to run a thieves’ guild, spearhead some covert enterprise, or enjoy a quiet life of luxury.
"name": "Master Thief (VGM)"
"size": "Medium"
"type": "humanoid"
"subtype": "any race"
"alignment": "Any alignment"
"ac": !!int "16"
"ac_class": "[studded leather](../../../Compendium/items/studded-leather-armor-xphb)"
"hp": !!int "83"
"hit_dice": "13d8 + 26"
"modifier": !!int "4"
"stats":
- !!int "11"
- !!int "18"
- !!int "14"
- !!int "11"
- !!int "11"
- !!int "12"
"speed": "30 ft."
"saves":
- "dexterity": !!int "7"
- "intelligence": !!int "3"
"skillsaves":
- "name": "[Acrobatics](../../../Compendium/rules/skills#acrobatics)"
"desc": "+7"
- "name": "[Athletics](../../../Compendium/rules/skills#athletics)"
"desc": "+3"
- "name": "[Perception](../../../Compendium/rules/skills#perception)"
"desc": "+3"
- "name": "[Sleight of Hand](../../../Compendium/rules/skills#sleight20of20hand)"
"desc": "+7"
- "name": "[Stealth](../../../Compendium/rules/skills#stealth)"
"desc": "+7"
"senses": "passive Perception 13"
"languages": "any one language (usually Common) plus Thieves' cant"
"cr": "5"
"traits":
- "desc": "On each of its turns, the thief can use a bonus action to take the Dash,\
\ Disengage, or Hide action."
"name": "Cunning Action"
- "desc": "If the thief is subjected to an effect that allows it to make a Dexterity\
\ saving throw to take only half damage, the thief instead takes no damage if\
\ it succeeds on the saving throw, and only half damage if it fails."
"name": "Evasion"
- "desc": "The thief deals an extra 14 (4d6) damage when it hits a target with\
\ a weapon attack and has advantage on the attack roll, or when the target is\
\ within 5 feet of an ally of the thief that isn't [incapacitated](../../../Compendium/rules/conditions#incapacitated)\
\ and the thief doesn't have disadvantage on the attack roll."
"name": "Sneak Attack (1/Turn)"
"actions":
- "desc": "The thief makes three attacks with its shortsword."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 7\
\ (1d6 + 4) piercing damage."
"name": "Shortsword"
- "desc": "*Ranged Weapon Attack:* +7 to hit, range 80/320 ft., one target. *Hit:*\
\ 8 (1d8 + 4) piercing damage."
"name": "Light Crossbow"
"reactions":
- "desc": "The thief halves the damage that it takes from an attack that hits it.\
\ The thief must be able to see the attacker."
"name": "Uncanny Dodge"
"source":
- "VGM"
- "MOT"
"image": "Compendium/bestiary/humanoid/token/master-thief-vgm.webp"