Mogis’s Marauder Source: Theros Bestiary, Vol. XVI "name": "Mogis's Marauder" "size": "Medium" "type": "humanoid" "subtype": "human" "alignment": "Chaotic Evil" "ac": !!int "13" "ac_class": "leather" "hp": !!int "72" "hit_dice": "9d8 + 36" "modifier": !!int "2" "stats": - !!int "17" - !!int "15" - !!int "18" - !!int "10" - !!int "12" - !!int "10" "speed": "30 ft." "skillsaves": - "name": "[Intimidation](/Compendium/rules/skills.md#Intimidation)" "desc": "+4" "senses": "passive Perception 10" "languages": "Common, Minotaur" "cr": "1/2" "traits": - "desc": "At the start of its turn, the marauder can gain Advantage on all melee\ \ weapon attack rolls during that turn, but attack rolls against it have Advantage\ \ until the start of its next turn." "name": "Reckless" - "desc": "The marauder and all allied creatures within 30 ft. of it that can hear\ \ its war cry have Advantage on initiative rolls." "name": "War Cry" "actions": - "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4\ \ + 3) bludgeoning damage." "name": "Crude Weapon" "source": - "TBVXVI"