Pain Seer Source: Theros Bestiary, Vol. XX Every twitching nerve and pulsing vein carries a message, discernible with the right tools. "name": "Pain Seer" "size": "Medium" "type": "humanoid" "subtype": "human" "alignment": "Any alignment" "ac": !!int "15" "ac_class": "blessings of the gods" "hp": !!int "12" "hit_dice": "2d8 + 4" "modifier": !!int "2" "stats": - !!int "14" - !!int "15" - !!int "15" - !!int "14" - !!int "15" - !!int "16" "speed": "30 ft." "saves": - "wisdom": !!int "4" - "charisma": !!int "5" "skillsaves": - "name": "[Insight](/Compendium/rules/skills.md#Insight)" "desc": "+4" - "name": "[Persuasion](/Compendium/rules/skills.md#Persuasion)" "desc": "+5" - "name": "[Religion](/Compendium/rules/skills.md#Religion)" "desc": "+5" "damage_immunities": "force damage dealt by the gods when inflicting pain on itself" "senses": "passive Perception 10" "languages": "Celestial, Common, any one language" "cr": "1" "traits": - "desc": "While the oracle is wearing no armor and wielding no shield, its AC includes\ \ its Wisdom modifier. In addition, a creature that hits the oracle with a melee\ \ attack while within 5 feet of it takes 9 (2d8) force damage." "name": "Blessings of the Gods" - "desc": "Just as oracles seek insights from interpreting the divine, so too do\ \ gods occasionally seek to manipulate the world through oracles. Sometimes\ \ a god might speak directly, be it with dramatic manifestations or direct possession\ \ of their servant. Although a deity’s words might be steeped in metaphors,\ \ should a god wish to make their intentions clear, they often find dramatic\ \ ways to make their thoughts known." "name": "Divine Influence" - "desc": "If damage was dealt to any creature since the seer's last turn, it may\ \ cast a spell it has prepared as its action." "name": "Inspired" - "desc": "Oracles possess unparalleled experience in divining godly whims from\ \ cryptic visions and mundane forces. Those who receive divine omens might seek\ \ out an oracle to gain a clearer vision of the god’s intentions. Finding an\ \ oracle, though, or one experienced in interpreting certain types of visions,\ \ might prove to be an adventure in its own right." "name": "Interpreter of Signs" - "desc": "The pain seer's innate spellcasting ability is Charisma (spell save DC\ \ 13, +5 to hit with spell attacks). It can innately cast the following spells,\ \ requiring no material components: 3/day: _commune_, Divination, Scrying 1/day:\ \ Finger Of Death, _symbol (pain)_" "name": "Innate Spellcasting" - "desc": "The pain seer can't cast spells except with its Inspired trait." "name": "Painful Magic" "actions": - "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60\ \ ft., one target. _Hit:_ 4 (1d4 + 2) piercing damage in melee, or 4 (1d4 +\ \ 2) piercing damage at range." "name": "Kauterion" - "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4\ \ + 2) piercing damage and 4 (1d4 + 2) slashing damage." "name": "Agkistron" - "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4\ \ + 2) piercing damage, or 4 (1d4 + 2) slashing damage if used with extreme\ \ precision to pry an exposed bone outward on a nonmoving target." "name": "Mochliskos" "reactions": - "desc": "When the oracle or a creature it can see makes an attack roll, a saving\ \ throw, or an ability check, the oracle can cause the roll to be made with\ \ Advantage or Disadvantage." "name": "Divine Insight (3/Day)" "source": - "TBVXX"