Ragemonger Source: Theros Bestiary TBVXI "name": "Ragemonger (TBVXI)" "size": "Medium" "type": "humanoid" "subtype": "minotaur" "alignment": "Chaotic Evil" "ac": !!int "13" "ac_class": "natural armor" "hp": !!int "21" "hit_dice": "3d8 + 9" "modifier": !!int "0" "stats": - !!int "14" - !!int "10" - !!int "16" - !!int "10" - !!int "10" - !!int "14" "speed": "30 ft." "saves": - "wisdom": !!int "2" - "charisma": !!int "4" "skillsaves": - "name": "[Intimidation](../../../Compendium/rules/skills#intimidation)" "desc": "+4" - "name": "[Arcana](../../../Compendium/rules/skills#arcana)" "desc": "+2" - "name": "[Religion](../../../Compendium/rules/skills#religion)" "desc": "+2" "damage_immunities": "fire" "senses": "passive Perception 10" "languages": "Common, Minotaur" "cr": "1/2" "traits": - "desc": "Minotaurs the ragemonger can see have a speed bonus of +20 ft." "name": "Ragemonger" - "desc": "The ragemonger's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components: at will: [Fire Bolt](../../../Compendium/spells/fire-bolt-xphb), _chromatic orb_ (fire)" "name": "Innate Spellcasting" "actions": - "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and it can use a bonus action to attempt to shove that target with its horns. The target must be within 5 feet of the minotaur and no more than one size larger than it. Unless the target succeeds on a DC 11 Strength saving throw, the minotaur pushes it up to 10 feet away from the minotaur." "name": "Horns" - "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage." "name": "Quarterstaff" "reactions": - "desc": "Immediately after the minotaur uses the Dash action on its turn and moves at least 20 feet, it can make one melee attack with its horns as a bonus action." "name": "Goring Rush" "source": - "TBVXI" "image": "Compendium/bestiary/humanoid/token/ragemonger-tbvxi.webp"