War Oracle Source: Theros Bestiary, Vol. XX “When you are felled by my mace, you shall know it was divine fate.” "name": "War Oracle" "size": "Medium" "type": "humanoid" "subtype": "human" "alignment": "Lawful Evil" "ac": !!int "21" "ac_class": "blessings of the gods, plate" "hp": !!int "21" "hit_dice": "3d8 + 9" "modifier": !!int "2" "stats": - !!int "17" - !!int "15" - !!int "16" - !!int "14" - !!int "17" - !!int "16" "speed": "30 ft." "saves": - "wisdom": !!int "6" - "charisma": !!int "6" - "constitution": !!int "6" "skillsaves": - "name": "[Insight](/Compendium/rules/skills.md#Insight)" "desc": "+6" - "name": "[Persuasion](/Compendium/rules/skills.md#Persuasion)" "desc": "+6" - "name": "[Religion](/Compendium/rules/skills.md#Religion)" "desc": "+7" - "name": "[Intimidation](/Compendium/rules/skills.md#Intimidation)" "desc": "+6" "senses": "passive Perception 10" "languages": "Celestial, Common, any one language" "cr": "5" "traits": - "desc": "While the oracle is wearing no armor and wielding no shield, its AC includes\ \ its Wisdom modifier. In addition, a creature that hits the oracle with a melee\ \ attack while within 5 feet of it takes 9 (2d8) force damage." "name": "Blessings of the Gods" - "desc": "Just as oracle seeks insights from interpreting the divine, so too do\ \ gods occasionally seek to manipulate the world through the oracle. Sometimes\ \ a god might speak directly, be it with dramatic manifestations or direct possession\ \ of the oracle. Although a deity’s words might be steeped in metaphors, should\ \ a god wish to make their intentions clear, they often find dramatic ways to\ \ make their thoughts known." "name": "Divine Influence" - "desc": "The oracle's innate spellcasting ability is Wisdom (spell save DC 15,\ \ +7 to hit with spell attacks). It can innately cast the following spells,\ \ requiring no material components: At will: _guidance_, Light, Thaumaturgy\ \ 3/day: Bless, Guiding Bolt, Healing Word, Hold Person 1/day: Augury, Scrying" "name": "Innate Spellcasting" - "desc": "Oracles possess unparalleled experience in divining godly whims from\ \ cryptic visions and mundane forces. Those who receive divine omens (such as\ \ those presented in chapter 4) might seek out an oracle to gain a clearer vision\ \ of the god’s intentions. Finding an oracle, though, or one experienced in\ \ interpreting certain types of visions, might prove to be an adventure in its\ \ own right." "name": "Interpreter of Signs" - "desc": "The oracle's weapon attacks are magical." "name": "Magic Weapons" - "desc": "The oracle is a 9th-level spellcaster. Its spellcasting ability is Wisdom\ \ (spell save DC 15, +7 to hit with spell attacks). It has the following cleric\ \ spells prepared: Cantrip (at will): Mending, Sacred Flame, Spare The Dying\ \ 1st level (4 slots): Divine Favor, Shield Of Faith 2nd level (3 slots): Lesser\ \ Restoration, Magic Weapon, Prayer Of Healing, Silence, Spiritual Weapon 3rd\ \ level (3 slots): Beacon Of Hope, _crusader's mantle_, Dispel Magic, Revivify,\ \ Spirit Guardians, _wall of water_ 4th level (3 slots): Banishment, Freedom\ \ Of Movement, Guardian Of Faith, Stoneskin 5th level (1 slots): Flame Strike,\ \ Mass Cure Wounds, Hold Monster" "name": "Spellcasting" "actions": - "desc": "The oracle makes two melee attacks." "name": "Multiattack" - "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6\ \ + 3) force damage, and it regains that many Hit Points." "name": "Eldritch Mace" "reactions": - "desc": "When the oracle or a creature it can see makes an attack roll, a saving\ \ throw, or an ability check, the oracle can cause the roll to be made with\ \ Advantage or Disadvantage." "name": "Divine Insight (3/Day)" - "desc": "The oracle grants a +10 bonus to an attack roll made by itself or another\ \ creature within 30 feet of it. The oracle can make this choice after the roll\ \ is made but before it hits or misses." "name": "Guided Strike (1/Rest)" "source": - "TBVXX"