Wavecrash Triton Source: Theros Bestiary, Vol. VII "name": "Wavecrash Triton" "size": "Medium" "type": "humanoid" "subtype": "triton" "alignment": "Neutral" "ac": !!int "12" "hp": !!int "45" "hit_dice": "9d8 + 9" "modifier": !!int "2" "stats": - !!int "10" - !!int "14" - !!int "12" - !!int "17" - !!int "12" - !!int "12" "speed": "30 ft." "saves": - "intelligence": !!int "6" - "wisdom": !!int "4" "skillsaves": - "name": "[Arcana](/Compendium/rules/skills.md#Arcana)" "desc": "+6" - "name": "[History](/Compendium/rules/skills.md#History)" "desc": "+6" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 60 ft., passive Perception\ \ 10" "languages": "Common, Primordial, Any two other languages" "cr": "7" "traits": - "desc": "The triton can breathe air and water." "name": "Amphibious" - "desc": "The triton wizard's innate spellcasting ability is Charisma (spell save\ \ DC 12, +4 to hit with spell attacks). It can innately cast the following spells,\ \ requiring no material components: 1/day each: Fog Cloud, Gust Of Wind, _wall\ \ of water_" "name": "Innate Spellcasting" - "desc": "The triton is a 9th-level spellcaster. Its spellcasting ability is Intelligence\ \ (spell save DC 14, +6 to hit with spell attacks). The triton has the following\ \ wizard spells prepared: • Cantrips (at will): Fire Bolt, Light, Mage Hand,\ \ prestidigitation • 1st level (4 slots): Detect Magic, Mage Armor, Magic Missile,\ \ shield • 2nd level (3 slots): Misty Step, suggestion • 3rd level (3 slots):\ \ Counterspell, Fireball, fly • 4th level (3 slots): Greater Invisibility, ice\ \ storm • 5th level (1 slot): cone of cold" "name": "Spellcasting" "actions": - "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60\ \ ft., one target. Hit: 4 (1d4 + 2) piercing damage." "name": "Dagger" "reactions": - "desc": "Whenever the triton becomes targeted by a spell, that spell's caster\ \ decides whether the triton may innately cast Tsunami as a bonus action." "name": "Heroic" "source": - "TBVVII"