Everflame Eidolon Source: Theros Bestiary TBVXXII "name": "Everflame Eidolon (TBVXXII)" "size": "Medium" "type": "2nd-level necromancy undead" "alignment": "Any alignment" "ac": !!int "14" "hp": !!int "5" "hit_dice": "1d8 + 1" "modifier": !!int "4" "stats": - !!int "8" - !!int "18" - !!int "13" - !!int "11" - !!int "12" - !!int "10" "speed": "40 ft." "skillsaves": - "name": "[Perception](../../../Compendium/rules/skills#perception)" "desc": "+3" - "name": "[Stealth](../../../Compendium/rules/skills#stealth)" "desc": "+8" "damage_resistances": "necrotic, bludgeoning, piercing, and slashing from nonmagical attacks" "damage_immunities": "poison, fire" "condition_immunities": "[charmed](../../../Compendium/rules/conditions#charmed), [exhaustion](../../../Compendium/rules/conditions#exhaustion), [frightened](../../../Compendium/rules/conditions#frightened), [grappled](../../../Compendium/rules/conditions#grappled), [paralyzed](../../../Compendium/rules/conditions#paralyzed), [petrified](../../../Compendium/rules/conditions#petrified), [poisoned](../../../Compendium/rules/conditions#poisoned), [restrained](../../../Compendium/rules/conditions#restrained)" "senses": "passive Perception 10" "languages": "The languages it knew in life" "cr": "4" "traits": - "desc": "Attack rolls against the eidolon are made with [Disadvantage](../../../Compendium/rules/variant-rules/disadvantage-xphb) unless the eidolon is [incapacitated](../../../Compendium/rules/conditions#incapacitated)." "name": "Blurred Form" - "desc": "If the eidolon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the eidolon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can’t use this trait if it’s [incapacitated](../../../Compendium/rules/conditions#incapacitated)." "name": "Evasion" - "desc": "At the start of each of the eidolon's turns, if the eidolon is ignited, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the eidolon or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage." "name": "Fire Aura (Ignited Only)" - "desc": "As a bonus action, the eidolon can set itself ablaze or extinguish its flames. While ablaze, the eidolon sheds bright light in a 10-foot radius and dim light for an additional 10 feet." "name": "Ignited Illumination" - "desc": "The eidolon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." "name": "Incorporeal Movement" - "desc": "In addition to being a creature, the eidolon is a 2nd-level divine necromancy spell with no target. Its weapon attacks are magical, and it glows with the soft light of the night sky, shedding dim light in a 15-foot radius." "name": "Spell Nature" - "desc": "The eidolon has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on saving throws against any effect that turns undead." "name": "Turn Resistance" - "desc": "The eidolon doesn't require air, food, drink, or sleep." "name": "Undead Nature" "actions": - "desc": "The eidolon makes two melee attacks. Immediately before or after one of its attacks, it can use Flitterstep if it is available." "name": "Multiattack" - "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 3 (1d6) psychic damage." "name": "Flickering Dagger" - "desc": "The eidolon magically teleports to an unoccupied space it can see within 30 feet of it. If it makes an attack immediately after teleporting, it has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on the attack roll." "name": "Flitterstep (Recharge 5–6)" "source": - "TBVXXII" "image": "Compendium/bestiary/miscellaneous/token/everflame-eidolon-tbvxxii.webp"