Forgeborn Oread Source: Theros Bestiary, Vol. II "name": "Forgeborn Oread" "size": "Medium" "type": "4th-level transmutation construct fey" "subtype": "anvilwrought, nymph" "alignment": "Chaotic Neutral" "ac": !!int "16" "ac_class": "natural armor" "hp": !!int "66" "hit_dice": "11d8 + 22" "modifier": !!int "4" "stats": - !!int "16" - !!int "19" - !!int "15" - !!int "13" - !!int "13" - !!int "22" "speed": "35 ft." "skillsaves": - "name": "[Nature](/Compendium/rules/skills.md#Nature)" "desc": "+4" - "name": "[Persuasion](/Compendium/rules/skills.md#Persuasion)" "desc": "+9" - "name": "[Survival](/Compendium/rules/skills.md#Survival)" "desc": "+4" "damage_immunities": "poison, fire, psychic, bludgeoning, piercing, and slashing from\ \ nonmagical attacks not made with adamantine weapons" "condition_immunities": "[charmed](/Compendium/rules/conditions.md#Charmed), [frightened](/Compendium/rules/conditions.md#Frightened),\ \ [poisoned](/Compendium/rules/conditions.md#Poisoned), [exhaustion](/Compendium/rules/conditions.md#Exhaustion),\ \ [paralyzed](/Compendium/rules/conditions.md#Paralyzed), [petrified](/Compendium/rules/conditions.md#Petrified)" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 120 ft., passive Perception\ \ 10" "languages": "Understands Celestial but can't speak" "cr": "7" "traits": - "desc": "The oread can move across difficult terrain made of earth or stone without\ \ expending extra movement." "name": "Earth Walk" - "desc": "At the start of each of the oread's turns, each creature within 5 feet\ \ of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't\ \ being worn or carried ignite. A creature that touches the oread or hits it\ \ with a melee attack while within 5 feet of it takes 10 (3d6) fire damage." "name": "Fire Aura" - "desc": "The oread doesn't need to eat, drink, breathe, or sleep. It is immune\ \ to disease. Magic can't put it to sleep." "name": "Constructed Resilience" - "desc": "As a bonus action, the oread can set itself ablaze or extinguish its\ \ flames. While ablaze, the oread sheds bright light in a 10-foot radius and\ \ dim light for an additional 10 feet." "name": "Ignited Illumination" - "desc": "The oread's innate spellcasting ability is Charisma (spell save DC 17,\ \ +9 to hit with spell attacks). It can innately cast the following spells,\ \ requiring no material or verbal components: At will: Passwall, Find The Path,\ \ Fire Bolt 3/day: Stone Shape 1/day: Hallucinatory Terrain, Wall Of Stone,\ \ Creation" "name": "Innate Spellcasting" - "desc": "The oread can move across and climb molten surfaces without needing to\ \ make an ability check. Additionally, difficult terrain composed of lava doesn't\ \ cost it extra moment." "name": "Lava Walk" - "desc": "The oread's weapon attacks are magical." "name": "Magic Weapons" - "desc": "The creature can attempt to hide even when it is only lightly obscured\ \ by foliage, heavy rain, falling snow, mist, and other natural phenomena." "name": "Mask of the Wild" - "desc": "In addition to being a creature, the oread is a 4th-level divine transmutation\ \ spell with no target." "name": "Spell Nature" - "desc": "The oread glows with the soft light of the night sky, shedding dim light\ \ in a 15-foot radius." "name": "Starlight Form" "actions": - "desc": "The oread makes two attacks." "name": "Multiattack" - "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 20\ \ (4d8 + 2) fire damage." "name": "Fiery Touch" "source": - "TBVII"