Humbler of Mortals Source: Theros Bestiary, Vol. IV The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage. "name": "Humbler of Mortals" "size": "Gargantuan" "type": "6th-level transmutation elemental" "alignment": "Unaligned" "ac": !!int "16" "ac_class": "natural armor" "hp": !!int "750" "hit_dice": "50d20 + 250" "modifier": !!int "2" "stats": - !!int "20" - !!int "14" - !!int "20" - !!int "11" - !!int "12" - !!int "11" "speed": "50 ft." "skillsaves": - "name": "[Performance](/Compendium/rules/skills.md#Performance)" "desc": "+8" - "name": "[Intimidation](/Compendium/rules/skills.md#Intimidation)" "desc": "+8" "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks,\ \ thunder" "damage_immunities": "poison" "condition_immunities": "[exhaustion](/Compendium/rules/conditions.md#Exhaustion),\ \ [paralyzed](/Compendium/rules/conditions.md#Paralyzed), [poisoned](/Compendium/rules/conditions.md#Poisoned),\ \ [petrified](/Compendium/rules/conditions.md#Petrified)" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 60 ft., tremorsense\ \ 60 ft., passive Perception 10" "languages": "Primordial" "cr": "27" "traits": - "desc": "While the elemental remains motionless, it is indistinguishable from\ \ normal terrain." "name": "False Appearance" - "desc": "As long as there is at least one other elemental within 100 feet of the\ \ elemental, this elemental and all elementals in that range gain the following\ \ ability: **_Trample._** The elemental can move in and out of a Huge or smaller\ \ creature's space. If it would, it uses a bonus action to attack that creature\ \ with a melee attack. That creature must succeed on a DC 15 Strength saving\ \ throw or be knocked prone. If the creature succeeds, the elemental can't enter\ \ that space and must end its turn immediately. If the elemental stops on top\ \ of that creature, that creature becomes restrained until the elemental moves\ \ off it (escape DC 15)." "name": "Humbler" - "desc": "The elemental's weapon attacks are magical." "name": "Magic Weapons" - "desc": "In addition to being a creature, the elemental is a 6th-level divine\ \ transmutation spell with no target." "name": "Spell Nature" - "desc": "The elemental glows with the soft light of the night sky, shedding dim\ \ light in a 15-foot radius." "name": "Starlight Form" "actions": - "desc": "_Melee or Ranged Weapon Attack:_ +13 to hit, reach 10 ft., one target.\ \ _Hit:_ 30 (10d4 + 5) slashing damage." "name": "Bite" - "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one creature. Hit: 40 (10d6\ \ + 5) piercing damage." "name": "Sting" - "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one creature. Hit: 40\ \ (10d6 + 5) bludgeoning damage." "name": "Wing" "source": - "TBVIV"