Master of the Feast Source: Theros Bestiary, Vol. III "name": "Master of the Feast" "size": "Large" "type": "3rd-level transmutation fiend" "subtype": "demon" "alignment": "Lawful Evil" "ac": !!int "17" "ac_class": "natural armor" "hp": !!int "150" "hit_dice": "15d10 + 75" "modifier": !!int "3" "stats": - !!int "21" - !!int "17" - !!int "21" - !!int "12" - !!int "11" - !!int "16" "speed": "30 ft., fly 60 ft." "saves": - "constitution": !!int "8" - "charisma": !!int "6" "skillsaves": - "name": "[Deception](/Compendium/rules/skills.md#Deception)" "desc": "+6" - "name": "[Intimidation](/Compendium/rules/skills.md#Intimidation)" "desc": "+6" - "name": "[Persuasion](/Compendium/rules/skills.md#Persuasion)" "desc": "+6" "damage_resistances": "cold, necrotic" "damage_immunities": "poison" "condition_immunities": "[poisoned](/Compendium/rules/conditions.md#Poisoned)" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 120 ft., passive Perception\ \ 10" "languages": "Abyssal, Common, Infernal" "cr": "7" "traits": - "desc": "As an action on its turn, the demon can bring forth a great feast, including\ \ magnificent food and drink. The feast takes 6 hours to consume and disappears\ \ at the end of that time, and the beneficial effects don’t set in until this\ \ hour is over. Up to twelve creatures can partake of the feast. For every hour\ \ a creature spends feasting, it gains 1 level of exhaustion. A creature that\ \ reaches 4th-level exhaustion this way becomes poisoned for 24 hours, taking\ \ 2 (1d4) poison damage per hour. If the demon is destroyed, the feast becomes\ \ normal food." "name": "Fiendish Feast (1/day)" - "desc": "The demon can sense the presence of gold within 1,000 feet of itself.\ \ It can determine which location has the greatest amount of gold and can sense\ \ the direction to that site. If the gold is being moved, it knows the direction\ \ of the movement. It can’t locate gold if any thickness of clay or lead, even\ \ a thin sheet, blocks a direct path between it and the gold." "name": "Insatiable Greed" - "desc": "The demon doesn’t require food, drink, or sleep." "name": "Immortal Nature" - "desc": "As an action on its turn, the demon may use words and/or gestures to\ \ invite creatures that can see or hear it to partake in its feast. Each invited\ \ creature must succeed on a DC 14 Wisdom check or become charmed. A creature\ \ charmed by the demon must spend its turns trying to partake in the feast until\ \ the feast is ended or the demon is destroyed." "name": "Invite to the Feast" - "desc": "The demon has Advantage on saving throws against spells and other magical\ \ effects." "name": "Magic Resistance" - "desc": "The demon's weapon attacks are magical." "name": "Magic Weapons" - "desc": "In addition to being a creature, the demon is a 3rd-level divine transmutation\ \ spell with no target." "name": "Spell Nature" - "desc": "The demon glows with the soft light of the night sky, shedding dim light\ \ in a 15-foot radius." "name": "Starlight Form" - "desc": "While the demon is in any of Theros's three realms, it can magically\ \ convey what it senses to Erebos." "name": "Telepathic Bond" "actions": - "desc": "The demon makes two attacks with its claws." "name": "Multiattack" - "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8\ \ + 5) slashing damage plus 7 (2d6) necrotic damage." "name": "Claws" "source": - "TBVIII"