Nyxborn Centaur Source: Theros Bestiary TBVIII "name": "Nyxborn Centaur (TBVIII)" "size": "Medium" "type": "3rd-level transmutation fey" "subtype": "centaur" "alignment": "Chaotic Neutral" "ac": !!int "16" "ac_class": "natural armor" "hp": !!int "21" "hit_dice": "3d8 + 9" "modifier": !!int "3" "stats": - !!int "16" - !!int "16" - !!int "17" - !!int "10" - !!int "13" - !!int "10" "speed": "40 ft." "saves": - "constitution": !!int "5" "skillsaves": - "name": "[Athletics](../../../Compendium/rules/skills#athletics)" "desc": "+5" - "name": "[Perception](../../../Compendium/rules/skills#perception)" "desc": "+5" - "name": "[Survival](../../../Compendium/rules/skills#survival)" "desc": "+3" - "name": "[Nature](../../../Compendium/rules/skills#nature)" "desc": "+2" "senses": "passive Perception 10" "languages": "Common, Sylvan" "cr": "3" "traits": - "desc": "The centaur has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on initiative rolls." "name": "Battle Readiness" - "desc": "If the centaur moves at least 30 feet straight toward a target and then hits it with a melee attack on the same turn, it can immediately follow that attack with a bonus action, making one attack against the target with its hooves." "name": "Charge" - "desc": "The centaur counts as one size larger when determining its carrying capacity and the weight it can push or drag. In addition, any climb that requires hands and feet is especially difficult for it because of its equine legs. When it makes such a climb, each foot of movement costs it 4 extra feet instead of the normal 1 extra foot." "name": "Equine Build" - "desc": "The centaur can innately see the shape and nature of terrain up to 4 miles away from itself, ignoring all obstructions." "name": "Gift of Kruphix" - "desc": "The centaur's attack rolls score a critical hit on a roll of 19 or 20 on the d20." "name": "Improved Critical" - "desc": "The centaur's weapon attacks are magical." "name": "Magic Weapons" - "desc": "In addition to being a creature, the centaur is a 3rd-level divine transmutation spell with no target." "name": "Spell Nature" - "desc": "The centaur glows with the soft light of the night sky, shedding dim light in a 15-foot radius." "name": "Starlight Form" - "desc": "While the centaur is in any of Theros's three realms, it can magically convey what it senses to Kruphix." "name": "Telepathic Bond" "actions": - "desc": "The centaur makes two attacks." "name": "Multiattack" - "desc": "Melee Weapon Attack: +5 to hit, one target. Hit: 5 (1d4 + 3) bludgeoning damage." "name": "Hooves" - "desc": "_Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack." "name": "Spear" - "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked [prone](../../../Compendium/rules/conditions#prone)." "name": "Shield Bash" "source": - "TBVIII" "image": "Compendium/bestiary/miscellaneous/token/nyxborn-centaur-tbviii.webp"