Riptide Chimera
Source: Theros Bestiary TBVXXIII
"I want one." - Kiora
The riptide chimera is a nyxborn creature with a bear’s body, the heads of a shark and a piranha, crab claws, bat wings, and a tail of jellyfish tentacles.
"name": "Riptide Chimera (TBVXXIII)"
"size": "Large"
"type": "3rd-level transmutation monstrosity"
"alignment": "Unaligned"
"ac": !!int "11"
"ac_class": "natural armor"
"hp": !!int "32"
"hit_dice": "4d10 + 12"
"modifier": !!int "3"
"stats":
- !!int "19"
- !!int "16"
- !!int "16"
- !!int "1"
- !!int "10"
- !!int "4"
"speed": "10 ft., fly 60 ft., swim 40 ft."
"skillsaves":
- "name": "[Perception](../../../Compendium/rules/skills#perception)"
"desc": "+2"
"damage_immunities": "poison"
"condition_immunities": "[paralyzed](../../../Compendium/rules/conditions#paralyzed), [poisoned](../../../Compendium/rules/conditions#poisoned)"
"senses": "passive Perception 10"
"languages": ""
"cr": "5"
"traits":
- "desc": "The chimera can breathe air and water."
"name": "Amphibious"
- "desc": "The chimera is [incapacitated](../../../Compendium/rules/conditions#incapacitated) while in the area of an [Antimagic Field](../../../Compendium/spells/antimagic-field-xphb). If targeted by [Dispel Magic](../../../Compendium/spells/dispel-magic-xphb), the chimera must succeed on a Constitution saving throw against the caster's spell save DC or fall [unconscious](../../../Compendium/rules/conditions#unconscious) for 1 minute."
"name": "Antimagic Susceptibility"
- "desc": "The chimera has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on melee attack rolls against any creature that doesn't have all its [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb)."
"name": "Blood Frenzy"
- "desc": "The chimera's weapon attacks are magical."
"name": "Magic Weapons"
- "desc": "At the start of each of its turns, the chimera deals 5 (1d10) poison damage to any creature within 5 ft. of it."
"name": "Minor Stings"
- "desc": "The chimera can’t be surprised, and it has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on saving throws against being knocked [unconscious](../../../Compendium/rules/conditions#unconscious)."
"name": "Multiheaded"
- "desc": "In addition to being a creature, the chimera is a 3rd-level divine transmutation spell with no target."
"name": "Spell Nature"
- "desc": "The chimera glows with the soft light of the night sky, shedding dim light in a 15-foot radius."
"name": "Starlight Form"
"actions":
- "desc": "The chimera makes five attacks: two with its bite, one with its claw, and one with its tentacles."
"name": "Multiattack"
- "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage."
"name": "Bite"
- "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 4) bludgeoning damage, and the target is [grappled](../../../Compendium/rules/conditions#grappled) (escape DC 11). The chimera has two claws, each of which can grapple only one target."
"name": "Claw"
- "desc": "Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 5 (1d10) poison damage and the creature must make a DC 16 Constitution saving throw. On a failed save, it is [paralyzed](../../../Compendium/rules/conditions#paralyzed) until the start of its next turn. On a successful save, it isn't [paralyzed](../../../Compendium/rules/conditions#paralyzed) but its movement is halved until the start of its next turn."
"name": "Tentacles"
"source":
- "TBVXXIII"
"image": "Compendium/bestiary/miscellaneous/token/riptide-chimera-tbvxxiii.webp"