Spearpoint Oread Source: Theros Bestiary, Vol. XII "name": "Spearpoint Oread" "size": "Medium" "type": "3rd-level transmutation fey" "alignment": "Chaotic Good" "ac": !!int "16" "ac_class": "natural armor" "hp": !!int "55" "hit_dice": "11d8 + 11" "modifier": !!int "2" "stats": - !!int "14" - !!int "14" - !!int "12" - !!int "11" - !!int "13" - !!int "18" "speed": "30 ft." "skillsaves": - "name": "[Acrobatics](/Compendium/rules/skills.md#Acrobatics)" "desc": "+4" - "name": "[Athletics](/Compendium/rules/skills.md#Athletics)" "desc": "+4" - "name": "[Performance](/Compendium/rules/skills.md#Performance)" "desc": "+6" - "name": "[Nature](/Compendium/rules/skills.md#Nature)" "desc": "+2" "damage_immunities": "poison" "condition_immunities": "[charmed](/Compendium/rules/conditions.md#Charmed), [frightened](/Compendium/rules/conditions.md#Frightened),\ \ [poisoned](/Compendium/rules/conditions.md#Poisoned)" "senses": "passive Perception 10" "languages": "Common, Sylvan" "cr": "2" "traits": - "desc": "The oread can move across difficult terrain made of earth or stone without\ \ expending extra movement." "name": "Earth Walk" - "desc": "The oread's innate spellcasting ability is Charisma (spell save DC 14,\ \ +6 to hit with spell attacks). It can innately cast the following spells,\ \ requiring no material components: At will: Passwall, Find The Path 3/day:\ \ Stone Shape 1/day: Hallucinatory Terrain, Wall Of Stone, Creation" "name": "Innate Spellcasting" - "desc": "The creature can attempt to hide even when it is only lightly obscured\ \ by foliage, heavy rain, falling snow, mist, and other natural phenomena." "name": "Mask of the Wild" - "desc": "In addition to being a creature, the oread is a level 3 divine transmutation\ \ spell with no target. Its weapon attacks are magical, and it glows with the\ \ soft light of the night sky, shedding dim light in a 15-foot radius." "name": "Spell Nature" "actions": - "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 80/320\ \ ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage in melee, or 5 (1d6\ \ + 2) bludgeoning damage at range." "name": "Rock" - "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60\ \ ft., one target. _Hit:_ 4 (1d4 + 2) piercing damage." "name": "Stone Dagger" "source": - "TBVXII"