Amphisbaena
Source: Ghosts of Saltmarsh p. 230, Mythic Odysseys of Theros
Found in Danger at Dunwater, these strange reptiles have a head at either end of their serpentine bodies, each one equipped with venomous fangs. To move, an amphisbaena uses one head to grip the neck of its other head, forming a hoop that rolls over the ground.
"name": "Amphisbaena (GoS)"
"size": "Medium"
"type": "monstrosity"
"alignment": "Unaligned"
"ac": !!int "14"
"hp": !!int "11"
"hit_dice": "2d8 + 2"
"modifier": !!int "4"
"stats":
- !!int "14"
- !!int "18"
- !!int "12"
- !!int "3"
- !!int "10"
- !!int "3"
"speed": "30 ft., swim 30 ft."
"skillsaves":
- "name": "[Perception](../../../Compendium/rules/skills#perception)"
"desc": "+2"
"senses": "[blindsight](../../../Compendium/rules/senses#blindsight) 10 ft., passive Perception\
\ 12"
"languages": ""
"cr": "1/2"
"traits":
- "desc": "The amphisbaena has advantage on Wisdom ([Perception](../../../Compendium/rules/skills#perception))\
\ checks and on saving throws against being [blinded](../../../Compendium/rules/conditions#blinded),\
\ [charmed](../../../Compendium/rules/conditions#charmed), [deafened](../../../Compendium/rules/conditions#deafened),\
\ [frightened](../../../Compendium/rules/conditions#frightened), [stunned](../../../Compendium/rules/conditions#stunned),\
\ and knocked [unconscious](../../../Compendium/rules/conditions#unconscious)."
"name": "Two Heads"
"actions":
- "desc": "The amphisbaena makes two bite attacks."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 6\
\ (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution\
\ saving throw, taking 3 (1d6) poison damage on a failed save, or half as\
\ much damage on a successful one."
"name": "Bite"
"source":
- "GoS"
- "MOT"
"image": "Compendium/bestiary/monstrosity/token/amphisbaena-gos.webp"