Fleecemane Lion Source: Theros Bestiary, Vol. IV "name": "Fleecemane Lion" "size": "Large" "type": "monstrosity" "alignment": "Unaligned" "ac": !!int "15" "ac_class": "natural armor" "hp": !!int "21" "hit_dice": "3d10 + 6" "modifier": !!int "3" "stats": - !!int "19" - !!int "16" - !!int "14" - !!int "6" - !!int "14" - !!int "10" "speed": "50 ft." "saves": - "strength": !!int "6" - "constitution": !!int "4" "skillsaves": - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+4" - "name": "[Stealth](/Compendium/rules/skills.md#Stealth)" "desc": "+5" "senses": "passive Perception 10" "languages": "" "cr": "4" "traits": - "desc": "The lion has Advantage on Wisdom (Perception) checks that rely on smell." "name": "Keen Smell" - "desc": "If the lion takes piercing damage from a stake made of olive wood, the\ \ lion loses its lion's blessing and (if it had it) its indestructibility." "name": "Olive Stake Weakness" - "desc": "If the lion moves at least 20 feet straight toward a creature and then\ \ hits it with a claw attack on the same turn, that target must succeed on a\ \ DC 14 Strength saving throw or be knocked prone. If the target is prone, the\ \ lion can make one bite attack against it as a bonus action." "name": "Pounce" - "desc": "With a 10-foot running start, the lion can long jump up to 25 feet." "name": "Running Leap" - "desc": "If the lion is reduced to 0 Hit Points, it doesn’t die or fall unconscious.\ \ Instead, it gains 7 (1d10+2) Hit Points and the following traits: **_Indestructible._**\ \ The lion can't be destroyed, and having 0 or less Hit Points doesn't kill\ \ it. **_Spell Turning._** The lion has Advantage on saving throws against any\ \ spell that targets only the lion (not an area). If the lion’s saving throw\ \ succeeds and the spell is of 4th level or lower, the spell has no effect on\ \ the lion and instead targets the caster." "name": "Lion's Blessing (Mythic Trait; Recharges after a Short or Long Rest)" "actions": - "desc": "The lion makes two attacks: one with its bite and one with its claw." "name": "Multiattack" - "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8\ \ + 4) piercing damage." "name": "Bite" - "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6\ \ + 4) slashing damage." "name": "Claw" "legendary_description": "Legendary Action Uses: 3. Immediately after another creature's\ \ turn, the fleecemane lion can expend a use to take one of the following actions.\ \ The fleecemane lion regains all expended uses at the start of each of its turns." "legendary_actions": - "desc": "The lion makes one claw attack." "name": "Claw" - "desc": "The lion emits a magical roar. Each creature within 60 feet of the lion\ \ that can hear the roar must succeed on a DC 12 Wisdom saving throw or be frightened\ \ of the lion until the end of the lion’s next turn." "name": "Roar (Costs 2 Actions)" "source": - "TBVIV"