Floodtide Serpent Source: Theros Bestiary, Vol. XXI "name": "Floodtide Serpent" "size": "Gargantuan" "type": "monstrosity" "alignment": "Unaligned" "ac": !!int "12" "hp": !!int "560" "hit_dice": "40d20 + 160" "modifier": !!int "-2" "stats": - !!int "18" - !!int "7" - !!int "18" - !!int "1" - !!int "8" - !!int "4" "speed": "swim 120 ft." "saves": - "constitution": !!int "9" - "wisdom": !!int "4" "senses": "passive Perception 10" "languages": "" "cr": "15" "traits": - "desc": "If the serpent is underwater, it stays submerged except when breaching.\ \ After breaching, if it lands on water, it submerges once again." "name": "Submarine Nature" - "desc": "When a Large or smaller creature is bitten by the serpent, or when it\ \ is in the serpent's path as it breaches (but before it falls), it must succeed\ \ on a DC 11 Dexterity saving throw or be swallowed by the serpent. A swallowed\ \ creature is blinded and restrained, it has total cover against attacks and\ \ other effects outside the serpent, and it takes 21 (6d6) acid damage at the\ \ start of each of the serpent's turns. If the serpent takes 30 damage or more\ \ on a single turn from a creature inside it, the serpent must succeed on a\ \ DC 17 Constitution saving throw at the end of that turn or regurgitate all\ \ swallowed creatures, which fall prone in a space within 10 feet of the serpent.\ \ If the serpent dies, a swallowed creature is no longer restrained by it and\ \ can escape from the corpse by using 20 feet of movement, exiting prone." "name": "Swallow" - "desc": "The serpent can breathe only underwater." "name": "Water Breathing" "actions": - "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 40 (8d8\ \ + 4) piercing damage. (See the Swallow trait.)" "name": "Bite" - "desc": "The serpent breaches at a 45 degree angle to the surface, its head reaching\ \ an apex height of 110 ft. It does this with its mouth open. It attempts to\ \ swallow Large or smaller creatures that it intercepts this way, and bites\ \ Huge or larger creatures. (See the Swallow trait.) It then closes its mouth\ \ and falls back into the water, striking the surface as it does so. (See the\ \ Splash reaction.)" "name": "Breach (Recharge 5-6)" "reactions": - "desc": "Whenever the serpent strikes the surface of the water after a breach,\ \ it creates a massive splash, causing the water level of all standing water\ \ in a 100-foot cube area around it to rise by as much as 20 feet. If the area\ \ includes a shore, the flooding water spills over onto dry land. If the serpent\ \ isn't near land, it instead creates a 20-foot tall wave that travels from\ \ one side of the area to the other and then crashes down. Any Huge or smaller\ \ vehicles in the wave’s path are carried with it to the other side. Any Huge\ \ or smaller vehicles struck by the wave have a 25 percent chance of capsizing.\ \ Water that doesn't run off the land back into the sea gradually disappears\ \ over the course of 2 weeks." "name": "Splash" "source": - "TBVXXI"