Floodtide Serpent Source: Theros Bestiary TBVXXI “Pray to Thassa for what? A bigger monster to eat it? A wave that can wash it away? What then?” —Lindos, merchant of Meletis "name": "Floodtide Serpent (TBVXXI)" "size": "Gargantuan" "type": "monstrosity" "alignment": "Unaligned" "ac": !!int "12" "hp": !!int "560" "hit_dice": "40d20 + 160" "modifier": !!int "-2" "stats": - !!int "18" - !!int "7" - !!int "18" - !!int "1" - !!int "8" - !!int "4" "speed": "swim 120 ft." "saves": - "constitution": !!int "9" - "wisdom": !!int "4" "senses": "passive Perception 10" "languages": "" "cr": "15" "traits": - "desc": "If the serpent is underwater, it stays submerged except when breaching. After breaching, if it lands on water, it submerges once again." "name": "Submarine Nature" - "desc": "When a Large or smaller creature is bitten by the serpent, or when it is in the serpent's path as it breaches (but before it falls), it must succeed on a DC 11 Dexterity saving throw or be swallowed by the serpent. A swallowed creature is [blinded](../../../Compendium/rules/conditions#blinded) and [restrained](../../../Compendium/rules/conditions#restrained), it has total cover against attacks and other effects outside the serpent, and it takes 21 (6d6) acid damage at the start of each of the serpent's turns. If the serpent takes 30 damage or more on a single turn from a creature inside it, the serpent must succeed on a DC 17 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall [prone](../../../Compendium/rules/conditions#prone) in a space within 10 feet of the serpent. If the serpent dies, a swallowed creature is no longer [restrained](../../../Compendium/rules/conditions#restrained) by it and can escape from the corpse by using 20 feet of movement, exiting [prone](../../../Compendium/rules/conditions#prone)." "name": "Swallow" - "desc": "The serpent can breathe only underwater." "name": "Water Breathing" "actions": - "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 40 (8d8 + 4) piercing damage. (See the Swallow trait.)" "name": "Bite" - "desc": "The serpent breaches at a 45 degree angle to the surface, its head reaching an apex height of 110 ft. It does this with its mouth open. It attempts to swallow Large or smaller creatures that it intercepts this way, and bites Huge or larger creatures. (See the Swallow trait.) It then closes its mouth and falls back into the water, striking the surface as it does so. (See the Splash reaction.)" "name": "Breach (Recharge 5-6)" "reactions": - "desc": "Whenever the serpent strikes the surface of the water after a breach, it creates a massive splash, causing the water level of all standing water in a 100-foot cube area around it to rise by as much as 20 feet. If the area includes a shore, the flooding water spills over onto dry land. If the serpent isn't near land, it instead creates a 20-foot tall wave that travels from one side of the area to the other and then crashes down. Any Huge or smaller vehicles in the wave’s path are carried with it to the other side. Any Huge or smaller vehicles struck by the wave have a 25 percent chance of capsizing. Water that doesn't run off the land back into the sea gradually disappears over the course of 2 weeks." "name": "Splash" "source": - "TBVXXI" "image": "Compendium/bestiary/monstrosity/token/floodtide-serpent-tbvxxi.webp"