Mogis’s Warhound Source: Theros Bestiary TBVXXIII "name": "Mogis's Warhound (TBVXXIII)" "size": "Medium" "type": "monstrosity" "alignment": "Lawful Evil" "ac": !!int "12" "ac_class": "natural armor" "hp": !!int "36" "hit_dice": "6d8 + 12" "modifier": !!int "2" "stats": - !!int "15" - !!int "14" - !!int "14" - !!int "3" - !!int "13" - !!int "6" "speed": "40 ft." "skillsaves": - "name": "[Perception](../../../Compendium/rules/skills#perception)" "desc": "+5" - "name": "[Stealth](../../../Compendium/rules/skills#stealth)" "desc": "+4" "damage_immunities": "fire" "senses": "passive Perception 10" "languages": "" "cr": "1" "traits": - "desc": "As a bonus action, the warhound can move up to its speed toward a hostile creature that it can see." "name": "Aggressive" - "desc": "The warhound's weapon attacks are magical." "name": "Magic Weapons" - "desc": "The warhound can’t be surprised, and it has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on saving throws against being knocked [unconscious](../../../Compendium/rules/conditions#unconscious)." "name": "Multiheaded" - "desc": "The warhound has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on an attack roll against a creature if at least one of the warhound's allies is within 5 feet of the creature and the ally isn’t [incapacitated](../../../Compendium/rules/conditions#incapacitated)." "name": "Pack Tactics" - "desc": "Whenever the warhound starts its turn with half its [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb) or fewer, roll a d6. On a 6, the warhound goes berserk. On each of its turns while berserk, the warhound attacks the nearest hostile creature it can see. If no hostile creature is near enough to move to and attack, the warhound attacks an object, with preference for an object smaller than itself. Once the warhound goes berserk, it continues to do so until it's destroyed or regains all its [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb)." "name": "Rage of Mogis" - "desc": "In addition to being a creature, the warhound is a 2nd-level divine transmutation spell with no target." "name": "Spell Nature" - "desc": "The warhound glows with the soft light of the night sky, shedding dim light in a 15-foot radius." "name": "Starlight Form" - "desc": "While the warhound is in any of Theros's three realms, it can magically convey what it senses to Mogis." "name": "Telepathic Bond" "actions": - "desc": "The warhound makes two bite attacks." "name": "Multiattack" - "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) fire damage." "name": "Bite" - "desc": "_Melee Weapon Attack:_ +4 to hit, reach 10 ft., one target. _Hit:_ 4 (1d4 + 2) slashing damage plus 9 (2d8) fire damage." "name": "Tail" "source": - "TBVXXIII" "image": "Compendium/bestiary/monstrosity/token/mogiss-warhound-tbvxxiii.webp"