Nemesis of Mortals Source: Theros Bestiary, Vol. IV "name": "Nemesis of Mortals" "size": "Huge" "type": "monstrosity" "subtype": "snake" "alignment": "Unaligned" "ac": !!int "12" "hp": !!int "75" "hit_dice": "5d20 + 25" "modifier": !!int "1" "stats": - !!int "20" - !!int "12" - !!int "20" - !!int "1" - !!int "10" - !!int "3" "speed": "30 ft., swim 30 ft." "skillsaves": - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+2" "senses": "[blindsight](/Compendium/rules/senses.md#Blindsight) 10 ft., passive Perception\ \ 10" "languages": "" "cr": "4" "traits": - "desc": "If the nemesis is reduced to 0 Hit Points, it doesn’t die or fall unconscious.\ \ Instead, it sheds its skin, regains 57 (5d20+5) Hit Points, and moves up to\ \ its speed without provoking opportunity attacks." "name": "Shed Skin (Mythic Trait; Recharges after a Short or Long Rest)" "actions": - "desc": "Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 32 (5d10 + 5)\ \ piercing damage." "name": "Bite" "source": - "TBVIV"