Reaper of the Wilds Source: Theros Bestiary, Vol. VI "name": "Reaper of the Wilds" "size": "Medium" "type": "monstrosity" "subtype": "medusa, gorgon" "alignment": "Lawful Evil" "ac": !!int "15" "hp": !!int "153" "hit_dice": "17d8 + 85" "modifier": !!int "2" "stats": - !!int "18" - !!int "15" - !!int "20" - !!int "12" - !!int "13" - !!int "15" "speed": "30 ft." "skillsaves": - "name": "[Deception](/Compendium/rules/skills.md#Deception)" "desc": "+5" - "name": "[Insight](/Compendium/rules/skills.md#Insight)" "desc": "+4" - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+4" - "name": "[Stealth](/Compendium/rules/skills.md#Stealth)" "desc": "+5" - "name": "[Medicine](/Compendium/rules/skills.md#Medicine)" "desc": "+4" "senses": "[darkvision](/Compendium/rules/senses.md#Darkvision) 60 ft., passive Perception\ \ 10" "languages": "Common" "cr": "6" "traits": - "desc": "The gorgon is an expert in extending its own life to immortality, and\ \ it enjoys a high-stake deal. If a creature successfully restrains the gorgon,\ \ it will share one of its medicinal secrets in exchange for its freedom." "name": "Gorgon's Trial" - "desc": "The gorgon doesn't require food, drink, or sleep." "name": "Immortal Nature" - "desc": "The reaper has Advantage on saving throws against spells and other magical\ \ effects." "name": "Magic Resistance" - "desc": "As soon as a creature within 30 feet of the gorgon sees the gorgon's\ \ face, it may make a DC 14 Constitution saving throw. On a success, that creature\ \ may use a reaction to shield its eyes or avert them. If the saving throw fails\ \ by 5 or more, or if the creature is unable to react, the creature is instantly\ \ petrified. Otherwise, a creature that fails the save begins to turn to stone\ \ and is restrained. The restrained creature must repeat the saving throw at\ \ the end of its next turn, becoming petrified on a failure or ending the effect\ \ on a success. The petrification lasts until the creature is unpetrified by\ \ a god.If the gorgon sees its own face reflected on a polished surface within\ \ 30 ft. of it and in an area of bright light, the gorgon is, due to its curse,\ \ affected by its own visage.This trait has no effect if the gorgon's face is\ \ not its normal flesh state. The trait remains active even if the gorgon is\ \ incapacitated, killed, and even beheaded." "name": "Petrifying Visage" "actions": - "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 4 (1d4\ \ + 6) bludgeoning damage." "name": "Snake Hair" - "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 7 (2d6)\ \ bludgeoning damage, and the target is grappled (escape DC 18) if it is a Large\ \ or smaller creature. Until this grapple ends, the target is restrained, and\ \ the reaper can’t constrict another target." "name": "Constrict" "reactions": - "desc": "Whenever a creature within 30 feet of the reaper is reduced to 0 Hit\ \ Points or becomes incapacitated or petrified, the reaper may reroll one die\ \ and choose either value rolled when it makes its next ability check, attack\ \ roll, or saving throw." "name": "Gain the Upper Hand" "source": - "TBVVI"