War-Wing Siren Source: Theros Bestiary, Vol. VI Once she sang sailors to their doom. Now she leads them to glory. "name": "War-Wing Siren" "size": "Medium" "type": "monstrosity" "subtype": "siren" "alignment": "Chaotic Evil" "ac": !!int "18" "ac_class": "chain mail, shield" "hp": !!int "63" "hit_dice": "9d8 + 27" "modifier": !!int "2" "stats": - !!int "13" - !!int "14" - !!int "16" - !!int "7" - !!int "11" - !!int "14" "speed": "20 ft., fly 40 ft." "skillsaves": - "name": "[Athletics](/Compendium/rules/skills.md#Athletics)" "desc": "+3" - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+2" "condition_immunities": "[charmed](/Compendium/rules/conditions.md#Charmed)" "senses": "passive Perception 10" "languages": "Common" "cr": "3" "traits": - "desc": "The soldier has Advantage on saving throws against being charmed, frightened,\ \ grappled, or restrained while it is within 5 feet of at least one ally." "name": "Formation Tactics" "actions": - "desc": "The siren makes two melee attacks." "name": "Multiattack" - "desc": "_Melee Weapon Attack:_ +3 to hit, reach 10 ft., one target. _Hit:_ 6\ \ (1d10 + 1) slashing damage." "name": "Glaive" - "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4\ \ + 1) slashing damage." "name": "Claws" - "desc": "The siren sings a magical melody. Every humanoid and giant within 300\ \ ft. of the siren that can hear the song must succeed on a DC 11 Wisdom saving\ \ throw or be charmed until the song ends. The siren must take a bonus action\ \ on its subsequent turns to continue singing. It can stop singing at any time.\ \ The song ends if the siren is incapacitated. While charmed by the siren, a\ \ target is incapacitated and ignores the songs of other sirens. If the charmed\ \ target is more than 5 ft. away from the siren, the must move on its turn toward\ \ the siren by the most direct route. It doesn't avoid opportunity attacks,\ \ but before moving into damaging terrain, such as lava or a pit, and whenever\ \ it takes damage from a source other than the siren, a target can repeat the\ \ saving throw. A creature can also repeat the saving throw at the end of each\ \ of its turns. If a creature's saving throw is successful, the effect ends\ \ on it. A target that successfully saves is immune to this siren's song for\ \ the next 24 hours." "name": "Luring Song" "reactions": - "desc": "Whenever the siren is the target of a spell, that spell's caster chooses\ \ whether following happens: - Until the end of combat, the siren gains a +1\ \ bonus to damage rolls and Dexterity checks, and it gains 4 (1d8) temporary\ \ Hit Points." "name": "Heroic" "source": - "TBVVI"