Asphodel Wanderer
Source: Theros Bestiary TBVV
He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him.
A cursed hoplite who has rotted away but is still alive. He wanders Asphodel, trying to find a way into the Realm of the Dead and hating the living.
Immortal Until Redeemed. An Asphodel wanderer can arise anew even after it has been destroyed. Only when it atones for a life of wickedness or finds redemption can it finally escape its undead purgatory and truly perish.
Immortal Nature. An Asphodel wanderer doesn’t require air, food, drink, or sleep.
"name": "Asphodel Wanderer (TBVV)"
"size": "Medium"
"type": "undead"
"subtype": "skeleton"
"alignment": "Chaotic Evil"
"ac": !!int "13"
"ac_class": "armor scraps"
"hp": !!int "12"
"hit_dice": "2d8 + 4"
"modifier": !!int "2"
"stats":
- !!int "10"
- !!int "14"
- !!int "15"
- !!int "6"
- !!int "8"
- !!int "5"
"speed": "30 ft."
"saves":
- "strength": !!int "2"
- "dexterity": !!int "4"
"damage_vulnerabilities": "bludgeoning"
"damage_immunities": "poison"
"condition_immunities": "[exhaustion](../../../Compendium/rules/conditions#exhaustion), [poisoned](../../../Compendium/rules/conditions#poisoned)"
"senses": "[Darkvision](../../../Compendium/rules/senses#darkvision) 60 ft., passive Perception 10"
"languages": "Understands Common but can't speak"
"cr": "1/4"
"traits":
- "desc": "While the wanderer is holding a shortsword, other creatures provoke an opportunity attack from the wanderer when they move within 5 feet of it. When the wanderer hits a creature with an opportunity attack using its shortsword, the creature takes an extra 4 (1d8) piercing damage, and the creature’s speed becomes 0 for the rest of the turn."
"name": "Hold the Line"
- "desc": "The wanderer doesn’t require food, drink, or sleep."
"name": "Immortal Nature"
- "desc": "If damage reduces the wanderer to 0 [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb), it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the wanderer drops to 1 hit point instead."
"name": "Undead Fortitude"
"actions":
- "desc": "The wanderer makes three melee attacks or two ranged attacks."
"name": "Multiattack"
- "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage."
"name": "Shortsword"
- "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked [prone](../../../Compendium/rules/conditions#prone)."
"name": "Shield Bash"
"source":
- "TBVV"
"image": "Compendium/bestiary/undead/token/asphodel-wanderer-tbvv.webp"