Escaping Akroan Soldier Neolus Source: Theros Bestiary TBVV A mask forged to avenge a death forgotten. "name": "Escaping Akroan Soldier Neolus (TBVV)" "size": "Medium" "type": "undead humanoid" "subtype": "human" "alignment": "Any alignment" "ac": !!int "18" "ac_class": "chain mail, shield" "hp": !!int "15" "hit_dice": "3d8 + 3" "modifier": !!int "1" "stats": - !!int "14" - !!int "13" - !!int "13" - !!int "11" - !!int "12" - !!int "12" "speed": "30 ft." "skillsaves": - "name": "[Athletics](../../../Compendium/rules/skills#athletics)" "desc": "+4" - "name": "[Perception](../../../Compendium/rules/skills#perception)" "desc": "+3" "damage_resistances": "necrotic" "damage_immunities": "poison" "condition_immunities": "[poisoned](../../../Compendium/rules/conditions#poisoned)" "senses": "passive Perception 10" "languages": "Common" "cr": "2" "traits": - "desc": "The neolus has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on initiative rolls." "name": "Battle Readiness" - "desc": "The neolus has [Advantage](../../../Compendium/rules/variant-rules/advantage-xphb) on saving throws against being [charmed](../../../Compendium/rules/conditions#charmed), [frightened](../../../Compendium/rules/conditions#frightened), [grappled](../../../Compendium/rules/conditions#grappled), or [restrained](../../../Compendium/rules/conditions#restrained) while it is within 5 feet of at least one ally." "name": "Formation Tactics" - "desc": "The neolus doesn't suffer [exhaustion](../../../Compendium/rules/conditions#exhaustion) from lack of food, drink, or sleep." "name": "Neolus Nature" - "desc": "If the neolus dies, it reanimates at the start of its next turn with 1 hit point per Hit Die it possesses, and it gains one level of [exhaustion](../../../Compendium/rules/conditions#exhaustion) that can’t be removed unless the soul returns to life, at which point all [exhaustion](../../../Compendium/rules/conditions#exhaustion) gained in this way vanishes. With each level of permanent [exhaustion](../../../Compendium/rules/conditions#exhaustion), the soul becomes faded and dull, its eyes glazing over more and more until they are blank, staring pools. A soul that suffers level 6 [exhaustion](../../../Compendium/rules/conditions#exhaustion) from the continued application of this effect petrifies into a statue called a misera, and it doesn’t rise again." "name": "Underworld Death" "actions": - "desc": "The neolus makes two melee attacks." "name": "Multiattack" - "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." "name": "Shortsword" "source": - "TBVV" "image": "Compendium/bestiary/undead/token/escaping-akroan-soldier-neolus-tbvv.webp"