Returned Phalanx Source: Theros Bestiary, Vol. XXII They lived in different nations and fought in different eras, but as the Returned, they link arms as one. "name": "Returned Phalanx" "size": "Large" "type": "undead" "subtype": "returned, human" "alignment": "Any alignment" "ac": !!int "12" "hp": !!int "140" "hit_dice": "20d10 + 40" "modifier": !!int "3" "stats": - !!int "16" - !!int "16" - !!int "14" - !!int "11" - !!int "14" - !!int "11" "speed": "30 ft." "saves": - "strength": !!int "5" - "dexterity": !!int "5" "skillsaves": - "name": "[Perception](/Compendium/rules/skills.md#Perception)" "desc": "+4" "damage_resistances": "necrotic" "damage_immunities": "poison" "condition_immunities": "[poisoned](/Compendium/rules/conditions.md#Poisoned)" "senses": "passive Perception 10" "languages": "Common" "cr": "8" "traits": - "desc": "While the phalanx is holding a a spear, javelin, or pike, other creatures\ \ provoke an opportunity attack from the phalanx when they move within 5 feet\ \ of it. When the phalanx hits a creature with an opportunity attack using its\ \ spear, javelin, or pike, the creature takes an extra 4 (1d8) piercing damage,\ \ and the creature’s speed becomes 0 for the rest of the turn." "name": "Hold the Line" - "desc": "The returned phalanx has Advantage on saving throws against being blinded,\ \ charmed, deafened, frightened, stunned, and knocked unconscious." "name": "Multiple Heads" - "desc": "The phalanx needs water and air but not food or sleep. It thinks and\ \ speaks and even feels emotions based on its new experiences, but given its\ \ circumstances, those emotions tend to be muted." "name": "Returned Nature" - "desc": "The phalanx has Advantage on saving throws against any effect that turns\ \ undead." "name": "Turn Resistance" - "desc": "The phalanx is immune to any effect that would sense its emotions or\ \ read its thoughts. Wisdom (Insight) checks to ascertain the merchant's intentions\ \ or sincerity are made with Disadvantage." "name": "Unreadable Faces" "actions": - "desc": "The phalanx makes ten melee attacks: one with its glaive, one with its\ \ halberd, one with its javelin, one with its maul, one with its morningstar,\ \ one with its pike, one with its rapier, one with its scimitar, one with its\ \ shortsword, and one with its spear." "name": "Multiattack" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 10 ft., one target. _Hit:_ 8\ \ (1d10 + 3) slashing damage." "name": "Glaive" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 10 ft., one target. _Hit:_ 8\ \ (1d10 + 3) slashing damage." "name": "Halberd" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6\ \ + 3) piercing damage." "name": "Javelin" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10\ \ (2d6 + 3) bludgeoning damage." "name": "Maul" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8\ \ + 3) piercing damage." "name": "Morningstar" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 10 ft., one target. _Hit:_ 8\ \ (1d10 + 3) piercing damage." "name": "Pike" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8\ \ + 3) piercing damage." "name": "Rapier" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6\ \ + 3) slashing damage." "name": "Scimitar" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6\ \ + 3) piercing damage." "name": "Shortsword" - "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6\ \ + 3) piercing damage." "name": "Spear" "source": - "TBVXXII"