Siren of the Silent Song Source: Theros Bestiary, Vol. XXII "name": "Siren of the Silent Song" "size": "Medium" "type": "undead" "subtype": "returned" "alignment": "Chaotic Evil" "ac": !!int "10" "hp": !!int "10" "hit_dice": "2d8 + 2" "modifier": !!int "1" "stats": - !!int "14" - !!int "13" - !!int "12" - !!int "6" - !!int "11" - !!int "11" "speed": "20 ft., fly 40 ft." "skillsaves": - "name": "[Intimidation](/Compendium/rules/skills.md#Intimidation)" "desc": "+2" "damage_resistances": "necrotic" "damage_immunities": "psychic, poison" "condition_immunities": "[poisoned](/Compendium/rules/conditions.md#Poisoned)" "senses": "passive Perception 10" "languages": "Common" "cr": "1/2" "traits": - "desc": "The harpy has Advantage on saving throws against being charmed or frightened." "name": "Dark Devotion" - "desc": "At the beginning of the siren's turn, if the siren is singing, every\ \ humanoid and giant within 300 ft. of the siren that isn't deafened must succeed\ \ on a DC 12 Wisdom saving throw or take 5 (2d4) psychic damage." "name": "Inspired" - "desc": "The siren needs water and air but not food or sleep. It thinks and speaks\ \ and even feels emotions based on its new experiences, but given its circumstances,\ \ those emotions tend to be muted." "name": "Returned Nature" - "desc": "The siren has Advantage on saving throws against any effect that turns\ \ undead." "name": "Turn Resistance" - "desc": "The siren is immune to any effect that would sense its emotions or read\ \ its thoughts. Wisdom (Insight) checks to ascertain the siren's intentions\ \ or sincerity are made with Disadvantage." "name": "Unreadable Face" "actions": - "desc": "The harpy makes two melee attacks: one with its bite and one with its\ \ claws." "name": "Multiattack" - "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4\ \ + 2) piercing damage." "name": "Bite" - "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4\ \ + 2) slashing damage." "name": "Claws" - "desc": "The siren sings a magical inaudible melody. Humans and Giants within\ \ 300 feet of the siren that aren't deafened do not hear the song, but instead\ \ experience a slight headache. The siren must take a bonus action on its subsequent\ \ turns to continue singing. It can stop singing at any time. The song ends\ \ if the siren is incapacitated." "name": "Silent Song" "source": - "TBVXXII"