Burning Hands
1st-level, Evocation
- Casting time: 1 Action
- Range: Self (15-foot Cone)
- Components: V, S
- Duration: Instantaneous
A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the Cone that aren’t being worn or carried start burning.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.
Classes: Bard (College of Lore); Bard; Cleric (Light Domain); Druid (Circle of the Land, Arid Land); Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer; Warlock (Fiend Patron); Wizard (Evoker); Wizard
Source: Player’s Handbook (2024) p. 248. Available in the SRD and the Free Rules (2024)