Detect Magic
1st-level, Divination (ritual)
- Casting time: 1 Action unless cast as a ritual
- Range: Self (30-foot Sphere)
- Components: V, S
- Duration: Concentration, up to 10 minutes
For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visible creature or object in the area that bears the magic, and if an effect was created by a spell, you learn the spell’s “school of magic”.
The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.
Classes: Bard (College of Lore); Bard; Cleric (Knowledge Domain); Cleric; Druid; Fighter (Eldritch Knight); Paladin; Ranger; Rogue (Arcane Trickster); Sorcerer; Warlock; Wizard (Diviner); Wizard
Source: Player’s Handbook (2024) p. 262. Available in the SRD and the Free Rules (2024)