Jump
1st-level, Transmutation
- Casting time: 1 Bonus Action
- Range: Touch
- Components: V, S, M (a grasshopper’s hind leg)
- Duration: 1 minute
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
Classes: Bard (College of Lore); Bard; Druid; Fighter (Eldritch Knight); Ranger; Rogue (Arcane Trickster); Sorcerer; Wizard
Source: Player’s Handbook (2024) p. 290. Available in the SRD and the Free Rules (2024)