Artifact Properties; Minor Beneficial Properties

Source: Dungeon Master’s Guide (2024) p. 224

Minor Beneficial Properties

dice: 1d100Property
01–20While attuned to the Artifact, you gain proficiency in one skill of the DM’s choice.
21–30While attuned to the Artifact, you have Immunity to the Poisoned condition.
31–40While attuned to the Artifact, you have Immunity to the Charmed and Frightened conditions.
41–50While attuned to the Artifact, you have Resistance to one damage type of the DM’s choice.
51–60While attuned to the Artifact, you can cast one cantrip (chosen by the DM) from it.
61–70While attuned to the Artifact, you can cast one level 1 spell (chosen by the DM) from it. After you cast the spell, roll 1d6. On a roll of 1–5, you can’t cast it again in this way until the next dawn.
71–80As 61–70 above, except the spell is level 2.
81–90As 61–70 above, except the spell is level 3.
91–00While attuned to the Artifact, you gain a +1 bonus to Armor Class.
^minor-beneficial-properties